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// { dg-do assemble }
struct A {
int a, b, c, d;
};
inline void foo (int, A &);
struct D {
};
struct E: public D {
void f (A &y)
{
foo (1, y);
}
};
struct F: public D {
void f (A &y)
{
foo (2, y);
}
};
E *d;
F *e;
inline int baz (int y)
{
A a;
if (y) {
d->f (a);
} else {
e->f (a);
}
return 0;
}
inline void foo (int y, A &z)
{
z.a = baz (y);
z.b = baz (y);
z.c = baz (y);
z.d = baz (y);
}
struct G {
E a;
F b;
void bar (A &);
};
void G::bar(A &y)
{
a.f(y);
b.f(y);
}
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