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// { dg-do assemble }
// { dg-options "-O" }
class foo {
public:
operator const char*() const { return a; }
char *a;
};
class bar {
public:
~bar();
void operator++(int);
bool b() const;
protected:
void* c() const;
};
class baz : public bar {
public:
foo const &d() const { return *(foo *)bar::c(); }
};
extern int tst (const char *, const char *) throw();
void die(const foo& x)
{
for (baz hi; hi.b(); hi++)
if (tst (hi.d(), x) == 0)
return;
}
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