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// { dg-do assemble }
class cow {
public:
void moo (char *);
};
void f()
{
cow* c;
void (cow::*fp0)(char*) = &cow::moo; // OK
void (cow::*fp1)(int) = &cow::moo; // { dg-error "" } conversion
int (cow::*fp2)(char*) = &cow::moo; // { dg-error "" } conversion
int (cow::*fp3)(char*, void*) = fp2; // { dg-error "" } conversion
int (cow::*fp4)(double) = (int (cow::*)(double)) fp2; // OK
}
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