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// { dg-do run }
template <int n> class vec {
double x[n];
public:
vec() {
for (int i=0; i<n-1; ++i) x[i]=0;
}
vec(const vec<n>& v) {
for (int i=0; i<n; ++i) x[i]=v(i);
}
vec(const vec<n-1>& v, const double& y) {
for (int i=0; i<n-1; ++i) x[i]=v(i);
x[n-1]=y;
}
inline double operator()(const int i) const {
return x[i];
}
};
template <int n> vec<n + 1>& operator,(const vec<n>& v, const double& y) {
return *(new vec<n + 1>(v, y));
}
int main() {
vec<4> v;
vec<5> w;
w=(v,3.);
}
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