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// { dg-do run }
#include <cstddef>
template <class T>
struct S {
void *operator new (size_t);
void *operator new (size_t, int);
void operator delete (void*);
};
static void* s[2];
template <>
void* S<int>::operator new (size_t b)
{
s[0] = ::operator new(b);
return s[0];
}
template <>
void* S<int>::operator new (size_t b, int)
{
s[1] = ::operator new(b);
return s[1];
}
template <>
void S<int>::operator delete (void*)
{
}
int main()
{
S<int>* s1 = new S<int>;
S<int>* s2 = new(3) S<int>;
if (s1 != s[0] || s2 != s[1])
return 1;
delete s1;
delete s2;
}
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