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// { dg-do assemble }
class OBJECT {int a;};
class STDFILE {int b;};
template <class T> class VECTOR {
T *v;
int sz;
public:
T& elem(int i) { return v[i]; }
T& operator[] (int i);
};
template <class T>
class PVECTOR : VECTOR<void *> {
public:
T*& elem(int i)
{return (T*&) VECTOR<void *>::elem(i); }
T*& operator[] (int i)
{return (T*&) VECTOR<void *>::operator[](i);}
};
PVECTOR<OBJECT *> *foo;
PVECTOR<STDFILE *> *goo;
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