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struct A
{
long a1;
double *a2;
};
struct B
{
void *b1;
double b2, b3;
struct
{
int d1;
double d2;
} b4;
};
struct C
{
struct A *c1;
void *c2;
};
long fn1 (struct A *, double);
void fn2 (void *, const char *);
double fn3 (double);
double fn4 (double);
int fn5 (void *, double, double);
int
foo (struct B *x)
{
struct C *e = x->b1;
struct A *f = e->c1;
long g, h, i;
double *j, k;
g = fn1 (f, 0.5 * (x->b2 + x->b3)), h = g + 1, i = f->a1;
j = f->a2, k = x->b4.d2;
fn2 (x, "something");
if (g <= 0)
{
double l = j[2] - j[1];
if (l > 0.0 && l <= 0.02)
k = (x->b4.d1 == 1
? ((1.0 / l) < 25 ? 25 : (1.0 / l))
: fn3 ((1.0 / l) < 25 ? 25 : (1.0 / l)));
}
else
{
double m = j[h] - j[g], n = 0.0, l = 0.0;
if (g > 1)
n = j[g] - j[g - 1];
if (h < i)
l = j[h + 1] - j[h];
if (n > 0.02)
n = 0;
if (m > 0.02)
m = 0;
if (l > 0.02)
l = 0;
if (m < n)
{
double o = m;
m = n;
n = o;
}
if (l < n)
{
double o = l;
l = n;
n = o;
}
if (l < m)
{
double o = l;
l = m;
m = o;
}
if (n != 0.0)
k = (x->b4.d1 == 1
? ((1 / m) < 25 ? 25 : (1 / m))
: fn3 ((1 / m) < 25 ? 25 : (1 / m)));
else if (m != 0.0)
k = (x->b4.d1 == 1
? ((2 / (m + l)) < 25 ? 25 : (2 / (m + l)))
: fn3 ((2 / (m + l)) < 25 ? 25 : (2 / (m + l))));
else if (l != 0.0)
k = (x->b4.d1 == 1
? ((1 / l) < 25 ? 25 : (1 / l))
: fn3 ((1 / l) < 25 ? 25 : (1 / l)));
}
fn5 (e->c2, 0.5 * (x->b2 + x->b3), (x->b4.d1 == 1 ? k : fn4 (k)));
return 1;
}
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