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typedef struct {
int dummy;
int width, height;
} XWindowAttributes;
typedef struct {
short x, y;
} XPoint;
extern unsigned int ya_random (void);
extern int XDrawPoints(XPoint*, int);
static int iterations, offset;
static int xsym, ysym;
static void
hurm (void)
{
XWindowAttributes xgwa;
int xlim, ylim, x, y, i;
XPoint points [4];
for (i = 0; i < iterations; i++)
{
int j = 0;
j++;
if (xsym)
{
points [j].x = xlim - x;
j++;
}
points [j].x = x;
j++;
}
}
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