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#include <stdlib.h>
union tree_node;
struct tree_common
{
int a;
long b;
long c;
void *p;
int d;
};
struct other_tree
{
struct tree_common common;
int arr[14];
};
struct tree_vec
{
struct tree_common common;
int length;
union tree_node *a[1];
};
union tree_node
{
struct other_tree othr;
struct tree_vec vec;
};
union tree_node global;
union tree_node * __attribute__((noinline))
foo (union tree_node *p, int i)
{
union tree_node **q;
p->vec.a[i] = (union tree_node *) 0;
q = &p->vec.a[1];
*q = &global;
return p->vec.a[i];
}
extern void abort (void);
extern void *malloc (__SIZE_TYPE__);
int
main()
{
union tree_node *p = malloc (sizeof (union tree_node));
if (foo (p, 1) != &global)
abort ();
return 0;
}
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