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#define vector(elcount, type) \
__attribute__((vector_size((elcount)*sizeof(type)))) type
#define vidx(type, vec, idx) (*((type *) &(vec) + idx))
#define uint unsigned int
int main (int argc, char *argv[]) {
vector(4, uint) vuint = { 1, 2, 3, 4};
vector(4, int) vint0 = { 1, 1, 1, 1};
vector(4, int) vint1 = {-1, -1, -1, -1};
vector(4, int) i1, i2, i3;
vector(4, uint) u1, u2, u3;
i1 = vint1<< vint0;
if (vidx(int, i1, 0) != ((int)-1 << (int)1))
__builtin_abort ();
if (vidx(int, i1, 1) != ((int)-1 << (int)1))
__builtin_abort ();
if (vidx(int, i1, 2) != ((int)-1 << (int)1))
__builtin_abort ();
if (vidx(int, i1, 3) != ((int)-1 << (int)1))
__builtin_abort ();
u1 = vuint << vint0;
if (vidx(int, u1, 0) != ((uint)1 << (int)1))
__builtin_abort ();
if (vidx(int, u1, 1) != ((uint)2 << (int)1))
__builtin_abort ();
if (vidx(int, u1, 2) != ((uint)3 << (int)1))
__builtin_abort ();
if (vidx(int, u1, 3) != ((uint)4 << (int)1))
__builtin_abort ();
i2 = vint1 >> vuint;
if (vidx(int, i2, 0) != ((int)-1 >> (uint)1))
__builtin_abort ();
if (vidx(int, i2, 1) != ((int)-1 >> (uint)2))
__builtin_abort ();
if (vidx(int, i2, 2) != ((int)-1 >> (uint)3))
__builtin_abort ();
if (vidx(int, i2, 3) != ((int)-1 >> (uint)4))
__builtin_abort ();
vint1 >>= vuint;
vuint <<= vint0;
vuint <<= vint1;
return 0;
}
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