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#define vector __attribute__((vector_size(sizeof(int)*4) ))
/* Check to make sure that we extract and insert the vector at the same
location for vector subscripting (with constant indexes) and
that vectors layout are the same as arrays. */
struct TV4
{
vector int v;
};
typedef struct TV4 MYV4;
static inline MYV4 myfunc2( int x, int y, int z, int w )
{
MYV4 temp;
temp.v[0] = x;
temp.v[1] = y;
temp.v[2] = z;
temp.v[3] = w;
return temp;
}
MYV4 val3;
__attribute__((noinline)) void modify (void)
{
val3 = myfunc2( 1, 2, 3, 4 );
}
int main( int argc, char* argv[] )
{
int a[4];
int i;
/* Set up the vector. */
modify();
/* Check the vector via the global variable. */
if (val3.v[0] != 1)
__builtin_abort ();
if (val3.v[1] != 2)
__builtin_abort ();
if (val3.v[2] != 3)
__builtin_abort ();
if (val3.v[3] != 4)
__builtin_abort ();
vector int a1 = val3.v;
/* Check the vector via a local variable. */
if (a1[0] != 1)
__builtin_abort ();
if (a1[1] != 2)
__builtin_abort ();
if (a1[2] != 3)
__builtin_abort ();
if (a1[3] != 4)
__builtin_abort ();
__builtin_memcpy(a, &val3, sizeof(a));
/* Check the vector via copying it to an array. */
for(i = 0; i < 4; i++)
if (a[i] != i+1)
__builtin_abort ();
return 0;
}
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