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/* { dg-options "-O3 -fgraphite-identity" } */
typedef struct {
unsigned int avail_out;
void *state;
} stream;
typedef struct {
stream* test;
int num;
} state_in;
int test_in ( stream *test, int action )
{
state_in* tst;
if (test == ((void *)0)) return (-2);
if (tst == ((void *)0)) return (-2);
if (tst->test != test) return (-2);
jump_here:
switch (tst->num) {
case 1:
return (-1);
case 2:
if (action == 0) {
}
if (action == 1) {
goto jump_here;
}
}
return 0;
}
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