1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
/* { dg-do compile } */ /* { dg-options "-w" } */ static inline int foo (float f) { return *((int *) &f) - 1; } float bar (float x, float y, float *z) { float c = y < 0.002f ? 0.002f : y; float d = x < c ? c : x; return z[foo (c)] + z[foo (d * 255.0f)]; }