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/* { dg-do compile } */
/* { dg-options "-O1 -fdump-tree-optimized-blocks" } */
int c, d;
int
bar (int a)
{
void *p;
int b;
if (a!=0)
{
b = 3;
p = &&L0;
}
else
{
b = 5;
p = &&L1;
}
goto *p;
L0:
c = b;
return 1;
L1:
d = b;
return 0;
}
/* The both paths to the block containing the goto *p should
have been threaded, thus eliminating the need for the goto *p. */
/* { dg-final { scan-tree-dump-times "goto p" 0 "optimized" } } */
/* There should not be any abnormal edges as DOM removed the
computed goto. */
/* { dg-final { scan-tree-dump-times "ab" 0 "optimized" } } */
/* { dg-final { cleanup-tree-dump "optimized" } } */
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