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/* { dg-require-effective-target vect_int } */
#include <stdarg.h>
#include "tree-vect.h"
#define N 16
struct {
char ca[N];
char cb[N];
} s;
__attribute__ ((noinline))
int main1 ()
{
int i;
for (i = 0; i < N; i++)
{
s.cb[i] = 3*i;
__asm__ volatile ("");
}
for (i = 0; i < N; i++)
{
s.ca[i] = s.cb[i];
}
/* check results: */
for (i = 0; i < N; i++)
{
if (s.ca[i] != s.cb[i])
abort ();
}
return 0;
}
int main (void)
{
check_vect ();
return main1 ();
}
/* { dg-final { scan-tree-dump-times "vectorized 1 loops" 1 "vect" } } */
/* { dg-final { scan-tree-dump-times "Vectorizing an unaligned access" 0 "vect" } } */
/* { dg-final { scan-tree-dump-times "Alignment of access forced using peeling" 0 "vect" } } */
/* { dg-final { cleanup-tree-dump "vect" } } */
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