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/* { dg-do compile } */
#include <altivec.h>
vector unsigned char u8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1};
vector signed char s8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1};
vector bool char b8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1};
vector unsigned short u16 = {1,1,1,1,1,1,1,1};
vector signed short s16 = {1,1,1,1,1,1,1,1};
vector bool short b16 = {1,1,1,1,1,1,1,1};
vector unsigned int u32 = {1,1,1,1};
vector signed int s32 = {1,1,1,1};
vector bool int b32 = {1,1,1,1};
vector float f32 = {1,1,1,1};
vector pixel p16 = {1,1,1,1,1,1,1,1};
vector unsigned char u8_
= {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16};
vector signed char s8_
= {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16};
vector bool char b8_
= {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16};
vector unsigned short u16_ = {1,2,3,4,5,6,7,8};
vector signed short s16_ = {1,2,3,4,5,6,7,8};
vector bool short b16_ = {1,2,3,4,5,6,7,8};
vector unsigned int u32_ = {1,2,3,4};
vector signed int s32_ = {1,2,3,4};
vector bool int b32_ = {1,2,3,4};
vector float f32_ = {1,2,3,4};
vector pixel p16_ = {1,2,3,4,5,6,7,8};
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