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#include <altivec.h>
vector unsigned char u8;
vector signed char s8;
vector bool char b8;
vector unsigned short u16;
vector signed short s16;
vector bool short b16;
vector unsigned int u32;
vector signed int s32;
vector bool int b32;
vector float f32;
vector pixel p16;
void f_u8(vector unsigned char *p) {
u8 = *p;
}
void f_s8(vector signed char *p) {
s8 = *p;
}
void f_b8(vector bool char *p) {
b8 = *p;
}
void f_u16(vector unsigned short *p) {
u16 = *p;
}
void f_s16(vector signed short *p) {
s16 = *p;
}
void f_b16(vector bool short *p) {
b16 = *p;
}
void f_u32(vector unsigned int *p) {
u32 = *p;
}
void f_s32(vector signed int *p) {
s32 = *p;
}
void f_b32(vector bool int *p) {
b32 = *p;
}
void f_f32(vector float *p) {
f32 = *p;
}
void f_p16(vector pixel *p) {
p16 = *p;
}
int main() {
vector unsigned char u8 = ((vector unsigned char){1, 2, 3, 4, 5, 6, 7, 8,
9, 10,11,12,13,14,15,16});
vector signed char s8 = ((vector signed char){1, 2, 3, 4, 5, 6, 7, 8,
9, 10,11,12,13,14,15,16});
vector bool char b8 = ((vector bool char){0, -1, 0, -1, 0, 0, 0, 0,
-1, -1, -1, -1, 0, -1, 0, -1});
vector unsigned short u16 = ((vector unsigned short){1, 2, 3, 4, 5, 6, 7, 8});
vector signed short s16 = ((vector signed short){1, 2, 3, 4, 5, 6, 7, 8});
vector bool short b16 = ((vector bool short){-1, 0, -1, 0, -1, -1, 0, 0});
vector unsigned int u32 = ((vector unsigned int){1, 2, 3, 4});
vector signed int s32 = ((vector signed int){1, 2, 3, 4});
vector bool int b32 = ((vector bool int){0, -1, -1, 0});
vector float f32 = ((vector float){1, 2, 3, 4});
vector pixel p16 = ((vector pixel){1, 2, 3, 4, 5, 6, 7, 8});
f_u8(&u8);
f_s8(&s8);
f_b8(&b8);
f_u16(&u16);
f_s16(&s16);
f_b16(&b16);
f_u32(&u32);
f_s32(&s32);
f_b32(&b32);
f_f32(&f32);
f_p16(&p16);
return 0;
}
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