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/* Basic test, auto-generated getter/setter based on property name. */
/* { dg-do run } */
/* { dg-xfail-run-if "Needs OBJC2 ABI" { *-*-darwin* && { lp64 && { ! objc2 } } } { "-fnext-runtime" } { "" } } */
#ifdef __cplusplus
extern "C" {
#endif
extern int printf (const char *fmt,...);
extern void abort (void);
#include <objc/objc.h>
#include <objc/runtime.h>
#ifdef __cplusplus
}
#endif
@interface Bar
{
@public
Class isa;
int FooBar;
}
+ (id) initialize;
+ (id) alloc ;
- (id) init;
- (int) whatIsFooBar;
@property int FooBar;
@end
@implementation Bar
+initialize { return self;}
+ (id) alloc { return class_createInstance (self, 0); }
- (id) init {return self;}
- (int) whatIsFooBar { return self->FooBar; }
@synthesize FooBar;
@end
int main(int argc, char *argv[]) {
int res;
Bar *f = [[Bar alloc] init];
/* First, establish that the property getter & setter have been synthesized
and operate correctly. */
[f setFooBar:1];
if ([f whatIsFooBar] != 1)
{ printf ("setFooBar did not set FooBar\n"); abort ();}
res = [f FooBar];
if (res != 1 )
{ printf ("[f FooBar] = %d\n", res); abort ();}
/* Now check the short-cut object.property syntax. */
/* Read... */
res = f.FooBar;
if (res != 1 )
{ printf ("f.FooBar = %d\n", res); abort ();}
/* .... write. */
f.FooBar = 0;
/* printf ("seems OK\n", res); */
return f.FooBar;
}
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