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/* Test basic Objective-C foreach syntax. This tests iterations that
do nothing.
*/
/* { dg-do run } */
/* { dg-skip-if "No NeXT fast enum. pre-Darwin9" { *-*-darwin[5-8]* } { "-fnext-runtime" } { "" } } */
/* { dg-xfail-run-if "Needs OBJC2 ABI" { *-*-darwin* && { lp64 && { ! objc2 } } } { "-fnext-runtime" } { "" } } */
/* { dg-additional-sources "../objc-obj-c++-shared/Object1.m" } */
/* { dg-options "-Wall" } */
#import "../objc-obj-c++-shared/Object1.h"
extern void abort (void);
/*
struct __objcFastEnumerationState
{
unsigned long state;
id *itemsPtr;
unsigned long *mutationsPtr;
unsigned long extra[5];
};
*/
@interface Object (NSFastEnumeration)
- (unsigned long)countByEnumeratingWithState: (struct __objcFastEnumerationState *)state
objects:(id *)stackbuf
count:(unsigned int)len;
@end
int main (void)
{
int test_variable = 0;
int counter = 0;
id array = nil;
id object = nil;
/* Test that 'for (object in array)' is recognized and that nothing
happens if array is nil. */
for (object in array)
test_variable = 8;
if (test_variable == 8)
abort ();
if (object != nil)
abort ();
/* Test that if nothing is done, object is set to nil. */
object = [Object new];
for (object in array)
;
if (object != nil)
abort ();
/* Test that you can reference 'object' inside the body. */
for (object in array)
object = nil;
if (object != nil)
abort ();
/* Test that 'for (id element in array) is recognized (and works). */
for (id element in array)
test_variable = 8;
if (test_variable == 8)
abort ();
/* Test that you can reference 'object' inside the body. */
for (id element in array)
element = nil;
/* Test that C for loops still work. */
test_variable = 0;
for (counter = 0; counter < 4; counter++)
test_variable++;
if (test_variable != 4)
abort ();
return 0;
}
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