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/* Contributed by Nicola Pero - Tue Jul 3 10:55:21 BST 2001 */
#ifdef __NEXT_RUNTIME__
# include "../../objc-obj-c++-shared/next-mapping.h"
#else
# include <objc/objc-api.h>
#endif
#include "../../objc-obj-c++-shared/Object1.h"
/* This test demonstrate a failure in object_is_class which was fixed */
/* Create a class whose instance variables mirror the struct used for
Class structures in the runtime ... yes we're feeling evil today */
@interface EvilClass : Object
{
Class super_class;
const char* name;
long version;
unsigned long info;
}
@end
@implementation EvilClass
- (id) init
{
self = [super init];
/* The following one is used in the runtime to mark classes */
info = 0x1L;
return self;
}
@end
int main (void)
{
/* Create an object of our EvilClass */
EvilClass *evilObject = [EvilClass new];
/* Now check that the object is not a class object */
if (object_is_class (evilObject))
{
printf ("object_is_class failed\n");
abort ();
}
return 0;
}
#include "../../objc-obj-c++-shared/Object1-implementation.h"
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