1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
|
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import "unsafe"
// Breakpoint() executes a breakpoint trap.
func Breakpoint()
// LockOSThread wires the calling goroutine to its current operating system thread.
// Until the calling goroutine exits or calls UnlockOSThread, it will always
// execute in that thread, and no other goroutine can.
// LockOSThread cannot be used during init functions.
func LockOSThread()
// UnlockOSThread unwires the calling goroutine from its fixed operating system thread.
// If the calling goroutine has not called LockOSThread, UnlockOSThread is a no-op.
func UnlockOSThread()
// GOMAXPROCS sets the maximum number of CPUs that can be executing
// simultaneously and returns the previous setting. If n < 1, it does not
// change the current setting.
// This call will go away when the scheduler improves.
func GOMAXPROCS(n int) int
// Cgocalls returns the number of cgo calls made by the current process.
func Cgocalls() int64
// Goroutines returns the number of goroutines that currently exist.
func Goroutines() int32
type MemStatsType struct {
// General statistics.
// Not locked during update; approximate.
Alloc uint64 // bytes allocated and still in use
TotalAlloc uint64 // bytes allocated (even if freed)
Sys uint64 // bytes obtained from system (should be sum of XxxSys below)
Lookups uint64 // number of pointer lookups
Mallocs uint64 // number of mallocs
Frees uint64 // number of frees
// Main allocation heap statistics.
HeapAlloc uint64 // bytes allocated and still in use
HeapSys uint64 // bytes obtained from system
HeapIdle uint64 // bytes in idle spans
HeapInuse uint64 // bytes in non-idle span
HeapObjects uint64 // total number of allocated objects
// Low-level fixed-size structure allocator statistics.
// Inuse is bytes used now.
// Sys is bytes obtained from system.
StackInuse uint64 // bootstrap stacks
StackSys uint64
MSpanInuse uint64 // mspan structures
MSpanSys uint64
MCacheInuse uint64 // mcache structures
MCacheSys uint64
MHeapMapSys uint64 // heap map
BuckHashSys uint64 // profiling bucket hash table
// Garbage collector statistics.
NextGC uint64
PauseTotalNs uint64
PauseNs [256]uint64 // most recent GC pause times
NumGC uint32
EnableGC bool
DebugGC bool
// Per-size allocation statistics.
// Not locked during update; approximate.
BySize [67]struct {
Size uint32
Mallocs uint64
Frees uint64
}
}
var Sizeof_C_MStats int // filled in by malloc.goc
func init() {
if Sizeof_C_MStats != unsafe.Sizeof(MemStats) {
println(Sizeof_C_MStats, unsafe.Sizeof(MemStats))
panic("MStats vs MemStatsType size mismatch")
}
}
// MemStats holds statistics about the memory system.
// The statistics are only approximate, as they are not interlocked on update.
var MemStats MemStatsType
// Alloc allocates a block of the given size.
// FOR TESTING AND DEBUGGING ONLY.
func Alloc(uintptr) *byte
// Free frees the block starting at the given pointer.
// FOR TESTING AND DEBUGGING ONLY.
func Free(*byte)
// Lookup returns the base and size of the block containing the given pointer.
// FOR TESTING AND DEBUGGING ONLY.
func Lookup(*byte) (*byte, uintptr)
// GC runs a garbage collection.
func GC()
// MemProfileRate controls the fraction of memory allocations
// that are recorded and reported in the memory profile.
// The profiler aims to sample an average of
// one allocation per MemProfileRate bytes allocated.
//
// To include every allocated block in the profile, set MemProfileRate to 1.
// To turn off profiling entirely, set MemProfileRate to 0.
//
// The tools that process the memory profiles assume that the
// profile rate is constant across the lifetime of the program
// and equal to the current value. Programs that change the
// memory profiling rate should do so just once, as early as
// possible in the execution of the program (for example,
// at the beginning of main).
var MemProfileRate int = 512 * 1024
// A MemProfileRecord describes the live objects allocated
// by a particular call sequence (stack trace).
type MemProfileRecord struct {
AllocBytes, FreeBytes int64 // number of bytes allocated, freed
AllocObjects, FreeObjects int64 // number of objects allocated, freed
Stack0 [32]uintptr // stack trace for this record; ends at first 0 entry
}
// InUseBytes returns the number of bytes in use (AllocBytes - FreeBytes).
func (r *MemProfileRecord) InUseBytes() int64 { return r.AllocBytes - r.FreeBytes }
// InUseObjects returns the number of objects in use (AllocObjects - FreeObjects).
func (r *MemProfileRecord) InUseObjects() int64 {
return r.AllocObjects - r.FreeObjects
}
// Stack returns the stack trace associated with the record,
// a prefix of r.Stack0.
func (r *MemProfileRecord) Stack() []uintptr {
for i, v := range r.Stack0 {
if v == 0 {
return r.Stack0[0:i]
}
}
return r.Stack0[0:]
}
// MemProfile returns n, the number of records in the current memory profile.
// If len(p) >= n, MemProfile copies the profile into p and returns n, true.
// If len(p) < n, MemProfile does not change p and returns n, false.
//
// If inuseZero is true, the profile includes allocation records
// where r.AllocBytes > 0 but r.AllocBytes == r.FreeBytes.
// These are sites where memory was allocated, but it has all
// been released back to the runtime.
func MemProfile(p []MemProfileRecord, inuseZero bool) (n int, ok bool)
|