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/* go-new-channel.c -- allocate a new channel.
Copyright 2009 The Go Authors. All rights reserved.
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file. */
#include <stddef.h>
#include "go-alloc.h"
#include "go-assert.h"
#include "go-panic.h"
#include "channel.h"
struct __go_channel*
__go_new_channel (size_t element_size, size_t entries)
{
struct __go_channel* ret;
size_t alloc_size;
int i;
if ((size_t) (int) entries != entries || entries > (size_t) -1 / element_size)
__go_panic_msg ("chan size out of range");
alloc_size = (element_size + sizeof (uint64_t) - 1) / sizeof (uint64_t);
/* We use a circular buffer which means that when next_fetch ==
next_store we don't know whether the buffer is empty or full. So
we allocate an extra space, and always leave a space open.
FIXME. */
if (entries != 0)
++entries;
ret = (struct __go_channel*) __go_alloc (sizeof (struct __go_channel)
+ ((entries == 0 ? 1 : entries)
* alloc_size
* sizeof (uint64_t)));
i = pthread_mutex_init (&ret->lock, NULL);
__go_assert (i == 0);
i = pthread_cond_init (&ret->cond, NULL);
__go_assert (i == 0);
ret->element_size = element_size;
ret->closed_op_count = 0;
ret->waiting_to_send = 0;
ret->waiting_to_receive = 0;
ret->selected_for_send = 0;
ret->selected_for_receive = 0;
ret->is_closed = 0;
ret->saw_close = 0;
ret->select_send_queue = NULL;
ret->select_receive_queue = NULL;
ret->select_mutex = NULL;
ret->select_cond = NULL;
ret->num_entries = entries;
ret->next_store = 0;
ret->next_fetch = 0;
return ret;
}
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