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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-
#ifndef __java_awt_dnd_DnDConstants__
#define __java_awt_dnd_DnDConstants__
#pragma interface
#include <java/lang/Object.h>
extern "Java"
{
namespace java
{
namespace awt
{
namespace dnd
{
class DnDConstants;
}
}
}
}
class java::awt::dnd::DnDConstants : public ::java::lang::Object
{
DnDConstants();
public:
static const jint ACTION_NONE = 0;
static const jint ACTION_COPY = 1;
static const jint ACTION_MOVE = 2;
static const jint ACTION_COPY_OR_MOVE = 3;
static const jint ACTION_LINK = 1073741824;
static const jint ACTION_REFERENCE = 1073741824;
static ::java::lang::Class class$;
};
#endif // __java_awt_dnd_DnDConstants__
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