summaryrefslogtreecommitdiff
path: root/libjava/java/lang/Thread.java
blob: 8b6d4ba75424e011494e48f7a85d23b01fb0bc8f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
/* Thread -- an independent thread of executable code
   Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006
   Free Software Foundation

This file is part of GNU Classpath.

GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Classpath; see the file COPYING.  If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.

Linking this library statically or dynamically with other modules is
making a combined work based on this library.  Thus, the terms and
conditions of the GNU General Public License cover the whole
combination.

As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
modules, and to copy and distribute the resulting executable under
terms of your choice, provided that you also meet, for each linked
independent module, the terms and conditions of the license of that
module.  An independent module is a module which is not derived from
or based on this library.  If you modify this library, you may extend
this exception to your version of the library, but you are not
obligated to do so.  If you do not wish to do so, delete this
exception statement from your version. */

package java.lang;

import gnu.classpath.VMStackWalker;
import gnu.gcj.RawData;
import gnu.gcj.RawDataManaged;
import gnu.java.util.WeakIdentityHashMap;

import java.lang.management.ManagementFactory;
import java.lang.management.ThreadInfo;
import java.lang.management.ThreadMXBean;

import java.util.HashMap;
import java.util.Map;

import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;

/* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
 * "The Java Language Specification", ISBN 0-201-63451-1
 * plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
 * Status:  Believed complete to version 1.4, with caveats. We do not
 *          implement the deprecated (and dangerous) stop, suspend, and resume
 *          methods. Security implementation is not complete.
 */

/**
 * Thread represents a single thread of execution in the VM. When an
 * application VM starts up, it creates a non-daemon Thread which calls the
 * main() method of a particular class.  There may be other Threads running,
 * such as the garbage collection thread.
 *
 * <p>Threads have names to identify them.  These names are not necessarily
 * unique. Every Thread has a priority, as well, which tells the VM which
 * Threads should get more running time. New threads inherit the priority
 * and daemon status of the parent thread, by default.
 *
 * <p>There are two methods of creating a Thread: you may subclass Thread and
 * implement the <code>run()</code> method, at which point you may start the
 * Thread by calling its <code>start()</code> method, or you may implement
 * <code>Runnable</code> in the class you want to use and then call new
 * <code>Thread(your_obj).start()</code>.
 *
 * <p>The virtual machine runs until all non-daemon threads have died (either
 * by returning from the run() method as invoked by start(), or by throwing
 * an uncaught exception); or until <code>System.exit</code> is called with
 * adequate permissions.
 *
 * <p>It is unclear at what point a Thread should be added to a ThreadGroup,
 * and at what point it should be removed. Should it be inserted when it
 * starts, or when it is created?  Should it be removed when it is suspended
 * or interrupted?  The only thing that is clear is that the Thread should be
 * removed when it is stopped.
 *
 * @author Tom Tromey
 * @author John Keiser
 * @author Eric Blake (ebb9@email.byu.edu)
 * @author Andrew John Hughes (gnu_andrew@member.fsf.org)
 * @see Runnable
 * @see Runtime#exit(int)
 * @see #run()
 * @see #start()
 * @see ThreadLocal
 * @since 1.0
 * @status updated to 1.4
 */
public class Thread implements Runnable
{
  /** The minimum priority for a Thread. */
  public static final int MIN_PRIORITY = 1;

  /** The priority a Thread gets by default. */
  public static final int NORM_PRIORITY = 5;

  /** The maximum priority for a Thread. */
  public static final int MAX_PRIORITY = 10;

  /**
   * The group this thread belongs to. This is set to null by
   * ThreadGroup.removeThread when the thread dies.
   */
  ThreadGroup group;

  /** The object to run(), null if this is the target. */
  private Runnable runnable;

  /** The thread name, non-null. */
  String name;

  /** Whether the thread is a daemon. */
  private boolean daemon;

  /** The thread priority, 1 to 10. */
  private int priority;

  boolean interrupt_flag;

  /** A thread is either alive, dead, or being sent a signal; if it is
      being sent a signal, it is also alive.  Thus, if you want to
      know if a thread is alive, it is sufficient to test 
      alive_status != THREAD_DEAD. */
  private static final byte THREAD_DEAD = 0;
  private static final byte THREAD_ALIVE = 1;
  private static final byte THREAD_SIGNALED = 2;

  private boolean startable_flag;

  /** The context classloader for this Thread. */
  private ClassLoader contextClassLoader;

  /** This thread's ID.  */
  private final long threadId;

  /** The next thread ID to use.  */
  private static long nextThreadId;

  /** Used to generate the next thread ID to use.  */
  private static long totalThreadsCreated;

  /** The default exception handler.  */
  private static UncaughtExceptionHandler defaultHandler;

  /** Thread local storage. Package accessible for use by
    * InheritableThreadLocal.
    */
  ThreadLocalMap locals;

  /** The uncaught exception handler.  */
  UncaughtExceptionHandler exceptionHandler;

  /** This object is recorded while the thread is blocked to permit
   * monitoring and diagnostic tools to identify the reasons that
   * threads are blocked.
   */
  private Object parkBlocker;

  /** Used by Unsafe.park and Unsafe.unpark.  Se Unsafe for a full
      description.  */
  static final byte THREAD_PARK_RUNNING = 0;
  static final byte THREAD_PARK_PERMIT = 1;
  static final byte THREAD_PARK_PARKED = 2;
  static final byte THREAD_PARK_DEAD = 3;

  /** The access control state for this thread.  Package accessible
    * for use by java.security.VMAccessControlState's native method.
    */
  Object accessControlState = null;
  
  // This describes the top-most interpreter frame for this thread.
  RawData interp_frame;
  
  // This describes the top most frame in the composite (interp + JNI) stack
  RawData frame;

  // Current state.
  volatile int state;

  // Our native data - points to an instance of struct natThread.
  RawDataManaged data;

  /**
   * Allocates a new <code>Thread</code> object. This constructor has
   * the same effect as <code>Thread(null, null,</code>
   * <i>gname</i><code>)</code>, where <b><i>gname</i></b> is
   * a newly generated name. Automatically generated names are of the
   * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
   * <p>
   * Threads created this way must have overridden their
   * <code>run()</code> method to actually do anything.  An example
   * illustrating this method being used follows:
   * <p><blockquote><pre>
   *     import java.lang.*;
   *
   *     class plain01 implements Runnable {
   *         String name;
   *         plain01() {
   *             name = null;
   *         }
   *         plain01(String s) {
   *             name = s;
   *         }
   *         public void run() {
   *             if (name == null)
   *                 System.out.println("A new thread created");
   *             else
   *                 System.out.println("A new thread with name " + name +
   *                                    " created");
   *         }
   *     }
   *     class threadtest01 {
   *         public static void main(String args[] ) {
   *             int failed = 0 ;
   *
   *             <b>Thread t1 = new Thread();</b>
   *             if (t1 != null)
   *                 System.out.println("new Thread() succeed");
   *             else {
   *                 System.out.println("new Thread() failed");
   *                 failed++;
   *             }
   *         }
   *     }
   * </pre></blockquote>
   *
   * @see     java.lang.Thread#Thread(java.lang.ThreadGroup,
   *          java.lang.Runnable, java.lang.String)
   */
  public Thread()
  {
    this(null, null, gen_name());
  }

  /**
   * Allocates a new <code>Thread</code> object. This constructor has
   * the same effect as <code>Thread(null, target,</code>
   * <i>gname</i><code>)</code>, where <i>gname</i> is
   * a newly generated name. Automatically generated names are of the
   * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
   *
   * @param target the object whose <code>run</code> method is called.
   * @see java.lang.Thread#Thread(java.lang.ThreadGroup,
   *                              java.lang.Runnable, java.lang.String)
   */
  public Thread(Runnable target)
  {
    this(null, target, gen_name());
  }

  /**
   * Allocates a new <code>Thread</code> object. This constructor has
   * the same effect as <code>Thread(null, null, name)</code>.
   *
   * @param   name   the name of the new thread.
   * @see     java.lang.Thread#Thread(java.lang.ThreadGroup,
   *          java.lang.Runnable, java.lang.String)
   */
  public Thread(String name)
  {
    this(null, null, name);
  }

  /**
   * Allocates a new <code>Thread</code> object. This constructor has
   * the same effect as <code>Thread(group, target,</code>
   * <i>gname</i><code>)</code>, where <i>gname</i> is
   * a newly generated name. Automatically generated names are of the
   * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
   *
   * @param group the group to put the Thread into
   * @param target the Runnable object to execute
   * @throws SecurityException if this thread cannot access <code>group</code>
   * @throws IllegalThreadStateException if group is destroyed
   * @see #Thread(ThreadGroup, Runnable, String)
   */
  public Thread(ThreadGroup group, Runnable target)
  {
    this(group, target, gen_name());
  }

  /**
   * Allocates a new <code>Thread</code> object. This constructor has
   * the same effect as <code>Thread(group, null, name)</code>
   *
   * @param group the group to put the Thread into
   * @param name the name for the Thread
   * @throws NullPointerException if name is null
   * @throws SecurityException if this thread cannot access <code>group</code>
   * @throws IllegalThreadStateException if group is destroyed
   * @see #Thread(ThreadGroup, Runnable, String)
   */
  public Thread(ThreadGroup group, String name)
  {
    this(group, null, name);
  }

  /**
   * Allocates a new <code>Thread</code> object. This constructor has
   * the same effect as <code>Thread(null, target, name)</code>.
   *
   * @param target the Runnable object to execute
   * @param name the name for the Thread
   * @throws NullPointerException if name is null
   * @see #Thread(ThreadGroup, Runnable, String)
   */
  public Thread(Runnable target, String name)
  {
    this(null, target, name);
  }

  /**
   * Allocate a new Thread object, with the specified ThreadGroup and name, and
   * using the specified Runnable object's <code>run()</code> method to
   * execute.  If the Runnable object is null, <code>this</code> (which is
   * a Runnable) is used instead.
   *
   * <p>If the ThreadGroup is null, the security manager is checked. If a
   * manager exists and returns a non-null object for
   * <code>getThreadGroup</code>, that group is used; otherwise the group
   * of the creating thread is used. Note that the security manager calls
   * <code>checkAccess</code> if the ThreadGroup is not null.
   *
   * <p>The new Thread will inherit its creator's priority and daemon status.
   * These can be changed with <code>setPriority</code> and
   * <code>setDaemon</code>.
   *
   * @param group the group to put the Thread into
   * @param target the Runnable object to execute
   * @param name the name for the Thread
   * @throws NullPointerException if name is null
   * @throws SecurityException if this thread cannot access <code>group</code>
   * @throws IllegalThreadStateException if group is destroyed
   * @see Runnable#run()
   * @see #run()
   * @see #setDaemon(boolean)
   * @see #setPriority(int)
   * @see SecurityManager#checkAccess(ThreadGroup)
   * @see ThreadGroup#checkAccess()
   */
  public Thread(ThreadGroup group, Runnable target, String name)
  {
    this(currentThread(), group, target, name, false);
  }

  /**
   * Allocate a new Thread object, as if by
   * <code>Thread(group, null, name)</code>, and give it the specified stack
   * size, in bytes. The stack size is <b>highly platform independent</b>,
   * and the virtual machine is free to round up or down, or ignore it
   * completely.  A higher value might let you go longer before a
   * <code>StackOverflowError</code>, while a lower value might let you go
   * longer before an <code>OutOfMemoryError</code>.  Or, it may do absolutely
   * nothing! So be careful, and expect to need to tune this value if your
   * virtual machine even supports it.
   *
   * @param group the group to put the Thread into
   * @param target the Runnable object to execute
   * @param name the name for the Thread
   * @param size the stack size, in bytes; 0 to be ignored
   * @throws NullPointerException if name is null
   * @throws SecurityException if this thread cannot access <code>group</code>
   * @throws IllegalThreadStateException if group is destroyed
   * @since 1.4
   */
  public Thread(ThreadGroup group, Runnable target, String name, long size)
  {
    // Just ignore stackSize for now.
    this(currentThread(), group, target, name, false);
  }

  /**
   * Allocate a new Thread object for threads used internally to the
   * run time.  Runtime threads should not be members of an
   * application ThreadGroup, nor should they execute arbitrary user
   * code as part of the InheritableThreadLocal protocol.
   *
   * @param name the name for the Thread
   * @param noInheritableThreadLocal if true, do not initialize
   * InheritableThreadLocal variables for this thread.
   * @throws IllegalThreadStateException if group is destroyed
   */
  Thread(String name, boolean noInheritableThreadLocal)
  {
    this(null, null, null, name, noInheritableThreadLocal);
  }
  
  private Thread (Thread current, ThreadGroup g, Runnable r, String n, boolean noInheritableThreadLocal)
  {
    // Make sure the current thread may create a new thread.
    checkAccess();
    
    // The Class Libraries book says ``threadName cannot be null''.  I
    // take this to mean NullPointerException.
    if (n == null)
      throw new NullPointerException ();
      
    if (g == null)
      {
	// If CURRENT is null, then we are bootstrapping the first thread. 
	// Use ThreadGroup.root, the main threadgroup.
	if (current == null)
	  group = ThreadGroup.root;
	else
	  group = current.getThreadGroup();
      }
    else
      group = g;

    data = null;
    interrupt_flag = false;
    startable_flag = true;

    synchronized (Thread.class)
      {
        this.threadId = nextThreadId++;
      }

    // Always create the ThreadLocalMap when creating a thread; the
    // previous code did this lazily when getThreadLocals was called,
    // but this is a divergence from Classpath's implementation of
    // ThreadLocal.
    this.locals = new ThreadLocalMap();

    if (current != null)
      {
	group.checkAccess();

	daemon = current.isDaemon();
        int gmax = group.getMaxPriority();
	int pri = current.getPriority();
	priority = (gmax < pri ? gmax : pri);
	contextClassLoader = current.contextClassLoader;
        // InheritableThreadLocal allows arbitrary user code to be
        // executed, only do this if our caller desires it.
        if (!noInheritableThreadLocal)
          InheritableThreadLocal.newChildThread(this);
      }
    else
      {
	daemon = false;
	priority = NORM_PRIORITY;
      }

    name = n;
    group.addThread(this);
    runnable = r;

    initialize_native ();
  }

  /**
   * Get the number of active threads in the current Thread's ThreadGroup.
   * This implementation calls
   * <code>currentThread().getThreadGroup().activeCount()</code>.
   *
   * @return the number of active threads in the current ThreadGroup
   * @see ThreadGroup#activeCount()
   */
  public static int activeCount()
  {
    return currentThread().group.activeCount();
  }

  /**
   * Check whether the current Thread is allowed to modify this Thread. This
   * passes the check on to <code>SecurityManager.checkAccess(this)</code>.
   *
   * @throws SecurityException if the current Thread cannot modify this Thread
   * @see SecurityManager#checkAccess(Thread)
   */
  public final void checkAccess()
  {
    SecurityManager sm = System.getSecurityManager();
    if (sm != null)
      sm.checkAccess(this);
  }

  /**
   * Count the number of stack frames in this Thread.  The Thread in question
   * must be suspended when this occurs.
   *
   * @return the number of stack frames in this Thread
   * @throws IllegalThreadStateException if this Thread is not suspended
   * @deprecated pointless, since suspend is deprecated
   */
  public native int countStackFrames();

  /**
   * Get the currently executing Thread. In the situation that the
   * currently running thread was created by native code and doesn't
   * have an associated Thread object yet, a new Thread object is
   * constructed and associated with the native thread.
   *
   * @return the currently executing Thread
   */
  public static native Thread currentThread();

  /**
   * Originally intended to destroy this thread, this method was never
   * implemented by Sun, and is hence a no-op.
   *
   * @deprecated This method was originally intended to simply destroy
   *             the thread without performing any form of cleanup operation.
   *             However, it was never implemented.  It is now deprecated
   *             for the same reason as <code>suspend()</code>,
   *             <code>stop()</code> and <code>resume()</code>; namely,
   *             it is prone to deadlocks.  If a thread is destroyed while
   *             it still maintains a lock on a resource, then this resource
   *             will remain locked and any attempts by other threads to
   *             access the resource will result in a deadlock.  Thus, even
   *             an implemented version of this method would be still be
   *             deprecated, due to its unsafe nature.
   * @throws NoSuchMethodError as this method was never implemented.
   */
  public void destroy()
  {
    throw new NoSuchMethodError();
  }
  
  /**
   * Print a stack trace of the current thread to stderr using the same
   * format as Throwable's printStackTrace() method.
   *
   * @see Throwable#printStackTrace()
   */
  public static void dumpStack()
  {
    (new Exception("Stack trace")).printStackTrace();
  }

  /**
   * Copy every active thread in the current Thread's ThreadGroup into the
   * array. Extra threads are silently ignored. This implementation calls
   * <code>getThreadGroup().enumerate(array)</code>, which may have a
   * security check, <code>checkAccess(group)</code>.
   *
   * @param array the array to place the Threads into
   * @return the number of Threads placed into the array
   * @throws NullPointerException if array is null
   * @throws SecurityException if you cannot access the ThreadGroup
   * @see ThreadGroup#enumerate(Thread[])
   * @see #activeCount()
   * @see SecurityManager#checkAccess(ThreadGroup)
   */
  public static int enumerate(Thread[] array)
  {
    return currentThread().group.enumerate(array);
  }
  
  /**
   * Get this Thread's name.
   *
   * @return this Thread's name
   */
  public final String getName()
  {
    return name;
  }

  /**
   * Get this Thread's priority.
   *
   * @return the Thread's priority
   */
  public final int getPriority()
  {
    return priority;
  }

  /**
   * Get the ThreadGroup this Thread belongs to. If the thread has died, this
   * returns null.
   *
   * @return this Thread's ThreadGroup
   */
  public final ThreadGroup getThreadGroup()
  {
    return group;
  }

  /**
   * Checks whether the current thread holds the monitor on a given object.
   * This allows you to do <code>assert Thread.holdsLock(obj)</code>.
   *
   * @param obj the object to test lock ownership on.
   * @return true if the current thread is currently synchronized on obj
   * @throws NullPointerException if obj is null
   * @since 1.4
   */
  public static native boolean holdsLock(Object obj);

  /**
   * Interrupt this Thread. First, there is a security check,
   * <code>checkAccess</code>. Then, depending on the current state of the
   * thread, various actions take place:
   *
   * <p>If the thread is waiting because of {@link #wait()},
   * {@link #sleep(long)}, or {@link #join()}, its <i>interrupt status</i>
   * will be cleared, and an InterruptedException will be thrown. Notice that
   * this case is only possible if an external thread called interrupt().
   *
   * <p>If the thread is blocked in an interruptible I/O operation, in
   * {@link java.nio.channels.InterruptibleChannel}, the <i>interrupt
   * status</i> will be set, and ClosedByInterruptException will be thrown.
   *
   * <p>If the thread is blocked on a {@link java.nio.channels.Selector}, the
   * <i>interrupt status</i> will be set, and the selection will return, with
   * a possible non-zero value, as though by the wakeup() method.
   *
   * <p>Otherwise, the interrupt status will be set.
   *
   * @throws SecurityException if you cannot modify this Thread
   */
  public native void interrupt();

  /**
   * Determine whether the current Thread has been interrupted, and clear
   * the <i>interrupted status</i> in the process.
   *
   * @return whether the current Thread has been interrupted
   * @see #isInterrupted()
   */
  public static boolean interrupted()
  {
    return currentThread().isInterrupted(true);
  }

  /**
   * Determine whether the given Thread has been interrupted, but leave
   * the <i>interrupted status</i> alone in the process.
   *
   * @return whether the Thread has been interrupted
   * @see #interrupted()
   */
  public boolean isInterrupted()
  {
    return interrupt_flag;
  }

  /**
   * Determine whether this Thread is alive. A thread which is alive has
   * started and not yet died.
   *
   * @return whether this Thread is alive
   */
  public final native boolean isAlive();

  /**
   * Tell whether this is a daemon Thread or not.
   *
   * @return whether this is a daemon Thread or not
   * @see #setDaemon(boolean)
   */
  public final boolean isDaemon()
  {
    return daemon;
  }

  /**
   * Wait forever for the Thread in question to die.
   *
   * @throws InterruptedException if the Thread is interrupted; it's
   *         <i>interrupted status</i> will be cleared
   */
  public final void join() throws InterruptedException
  {
    join(0, 0);
  }

  /**
   * Wait the specified amount of time for the Thread in question to die.
   *
   * @param ms the number of milliseconds to wait, or 0 for forever
   * @throws InterruptedException if the Thread is interrupted; it's
   *         <i>interrupted status</i> will be cleared
   */
  public final void join(long ms) throws InterruptedException
  {
    join(ms, 0);
  }

  /**
   * Wait the specified amount of time for the Thread in question to die.
   *
   * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
   * not offer that fine a grain of timing resolution. Besides, there is
   * no guarantee that this thread can start up immediately when time expires,
   * because some other thread may be active.  So don't expect real-time
   * performance.
   *
   * @param ms the number of milliseconds to wait, or 0 for forever
   * @param ns the number of extra nanoseconds to sleep (0-999999)
   * @throws InterruptedException if the Thread is interrupted; it's
   *         <i>interrupted status</i> will be cleared
   * @throws IllegalArgumentException if ns is invalid
   * @XXX A ThreadListener would be nice, to make this efficient.
   */
  public final native void join(long ms, int ns)
    throws InterruptedException;

  /**
   * Resume this Thread.  If the thread is not suspended, this method does
   * nothing. To mirror suspend(), there may be a security check:
   * <code>checkAccess</code>.
   *
   * @throws SecurityException if you cannot resume the Thread
   * @see #checkAccess()
   * @see #suspend()
   * @deprecated pointless, since suspend is deprecated
   */
  public final native void resume();

  private final native void finish_();

  /**
   * Determine whether the given Thread has been interrupted, but leave
   * the <i>interrupted status</i> alone in the process.
   *
   * @return whether the current Thread has been interrupted
   * @see #interrupted()
   */
  private boolean isInterrupted(boolean clear_flag)
  {
    boolean r = interrupt_flag;
    if (clear_flag && r)
      {
	// Only clear the flag if we saw it as set. Otherwise this could 
	// potentially cause us to miss an interrupt in a race condition, 
	// because this method is not synchronized.
	interrupt_flag = false;
      }
    return r;
  }
  
  /**
   * The method of Thread that will be run if there is no Runnable object
   * associated with the Thread. Thread's implementation does nothing at all.
   *
   * @see #start()
   * @see #Thread(ThreadGroup, Runnable, String)
   */
  public void run()
  {
    if (runnable != null)
      runnable.run();
  }

  /**
   * Set the daemon status of this Thread.  If this is a daemon Thread, then
   * the VM may exit even if it is still running.  This may only be called
   * before the Thread starts running. There may be a security check,
   * <code>checkAccess</code>.
   *
   * @param daemon whether this should be a daemon thread or not
   * @throws SecurityException if you cannot modify this Thread
   * @throws IllegalThreadStateException if the Thread is active
   * @see #isDaemon()
   * @see #checkAccess()
   */
  public final void setDaemon(boolean daemon)
  {
    if (!startable_flag)
      throw new IllegalThreadStateException();
    checkAccess();
    this.daemon = daemon;
  }

  /**
   * Returns the context classloader of this Thread. The context
   * classloader can be used by code that want to load classes depending
   * on the current thread. Normally classes are loaded depending on
   * the classloader of the current class. There may be a security check
   * for <code>RuntimePermission("getClassLoader")</code> if the caller's
   * class loader is not null or an ancestor of this thread's context class
   * loader.
   *
   * @return the context class loader
   * @throws SecurityException when permission is denied
   * @see #setContextClassLoader(ClassLoader)
   * @since 1.2
   */
  public synchronized ClassLoader getContextClassLoader()
  {
    if (contextClassLoader == null)
      contextClassLoader = ClassLoader.getSystemClassLoader();

    // Check if we may get the classloader
    SecurityManager sm = System.getSecurityManager();
    if (contextClassLoader != null && sm != null)
      {
        // Get the calling classloader
	ClassLoader cl = VMStackWalker.getCallingClassLoader();
        if (cl != null && !cl.isAncestorOf(contextClassLoader))
          sm.checkPermission(new RuntimePermission("getClassLoader"));
      }
    return contextClassLoader;
  }

  /**
   * Sets the context classloader for this Thread. When not explicitly set,
   * the context classloader for a thread is the same as the context
   * classloader of the thread that created this thread. The first thread has
   * as context classloader the system classloader. There may be a security
   * check for <code>RuntimePermission("setContextClassLoader")</code>.
   *
   * @param classloader the new context class loader
   * @throws SecurityException when permission is denied
   * @see #getContextClassLoader()
   * @since 1.2
   */
  public synchronized void setContextClassLoader(ClassLoader classloader)
  {
    SecurityManager sm = System.getSecurityManager();
    if (sm != null)
      sm.checkPermission(new RuntimePermission("setContextClassLoader"));
    this.contextClassLoader = classloader;
  }

  /**
   * Set this Thread's name.  There may be a security check,
   * <code>checkAccess</code>.
   *
   * @param name the new name for this Thread
   * @throws NullPointerException if name is null
   * @throws SecurityException if you cannot modify this Thread
   */
  public final void setName(String name)
  {
    checkAccess();
    // The Class Libraries book says ``threadName cannot be null''.  I
    // take this to mean NullPointerException.
    if (name == null)
      throw new NullPointerException();
    this.name = name;
  }

  /**
   * Yield to another thread. The Thread will not lose any locks it holds
   * during this time. There are no guarantees which thread will be
   * next to run, and it could even be this one, but most VMs will choose
   * the highest priority thread that has been waiting longest.
   */
  public static native void yield();

  /**
   * Suspend the current Thread's execution for the specified amount of
   * time. The Thread will not lose any locks it has during this time. There
   * are no guarantees which thread will be next to run, but most VMs will
   * choose the highest priority thread that has been waiting longest.
   *
   * @param ms the number of milliseconds to sleep, or 0 for forever
   * @throws InterruptedException if the Thread is (or was) interrupted;
   *         it's <i>interrupted status</i> will be cleared
   * @throws IllegalArgumentException if ms is negative
   * @see #interrupt()
   * @see #notify()
   * @see #wait(long)
   */
  public static void sleep(long ms) throws InterruptedException
  {
    sleep(ms, 0);
  }

  /**
   * Suspend the current Thread's execution for the specified amount of
   * time. The Thread will not lose any locks it has during this time. There
   * are no guarantees which thread will be next to run, but most VMs will
   * choose the highest priority thread that has been waiting longest.
   * <p>
   * Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs
   * do not offer that fine a grain of timing resolution. When ms is
   * zero and ns is non-zero the Thread will sleep for at least one
   * milli second. There is no guarantee that this thread can start up
   * immediately when time expires, because some other thread may be
   * active.  So don't expect real-time performance.
   *
   * @param ms the number of milliseconds to sleep, or 0 for forever
   * @param ns the number of extra nanoseconds to sleep (0-999999)
   * @throws InterruptedException if the Thread is (or was) interrupted;
   *         it's <i>interrupted status</i> will be cleared
   * @throws IllegalArgumentException if ms or ns is negative
   *         or ns is larger than 999999.
   * @see #interrupt()
   * @see #notify()
   * @see #wait(long, int)
   */
  public static native void sleep(long timeout, int nanos)
    throws InterruptedException;

  /**
   * Start this Thread, calling the run() method of the Runnable this Thread
   * was created with, or else the run() method of the Thread itself. This
   * is the only way to start a new thread; calling run by yourself will just
   * stay in the same thread. The virtual machine will remove the thread from
   * its thread group when the run() method completes.
   *
   * @throws IllegalThreadStateException if the thread has already started
   * @see #run()
   */
  public native void start();

  /**
   * Cause this Thread to stop abnormally because of the throw of a ThreadDeath
   * error. If you stop a Thread that has not yet started, it will stop
   * immediately when it is actually started.
   *
   * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
   * leave data in bad states.  Hence, there is a security check:
   * <code>checkAccess(this)</code>, plus another one if the current thread
   * is not this: <code>RuntimePermission("stopThread")</code>. If you must
   * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
   * ThreadDeath is the only exception which does not print a stack trace when
   * the thread dies.
   *
   * @throws SecurityException if you cannot stop the Thread
   * @see #interrupt()
   * @see #checkAccess()
   * @see #start()
   * @see ThreadDeath
   * @see ThreadGroup#uncaughtException(Thread, Throwable)
   * @see SecurityManager#checkAccess(Thread)
   * @see SecurityManager#checkPermission(Permission)
   * @deprecated unsafe operation, try not to use
   */
  public final void stop()
  {
    // Argument doesn't matter, because this is no longer
    // supported.
    stop(null);
  }

  /**
   * Cause this Thread to stop abnormally and throw the specified exception.
   * If you stop a Thread that has not yet started, the stop is ignored
   * (contrary to what the JDK documentation says).
   * <b>WARNING</b>This bypasses Java security, and can throw a checked
   * exception which the call stack is unprepared to handle. Do not abuse
   * this power.
   *
   * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
   * leave data in bad states.  Hence, there is a security check:
   * <code>checkAccess(this)</code>, plus another one if the current thread
   * is not this: <code>RuntimePermission("stopThread")</code>. If you must
   * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
   * ThreadDeath is the only exception which does not print a stack trace when
   * the thread dies.
   *
   * @param t the Throwable to throw when the Thread dies
   * @throws SecurityException if you cannot stop the Thread
   * @throws NullPointerException in the calling thread, if t is null
   * @see #interrupt()
   * @see #checkAccess()
   * @see #start()
   * @see ThreadDeath
   * @see ThreadGroup#uncaughtException(Thread, Throwable)
   * @see SecurityManager#checkAccess(Thread)
   * @see SecurityManager#checkPermission(Permission)
   * @deprecated unsafe operation, try not to use
   */
  public final native void stop(Throwable t);

  /**
   * Suspend this Thread.  It will not come back, ever, unless it is resumed.
   *
   * <p>This is inherently unsafe, as the suspended thread still holds locks,
   * and can potentially deadlock your program.  Hence, there is a security
   * check: <code>checkAccess</code>.
   *
   * @throws SecurityException if you cannot suspend the Thread
   * @see #checkAccess()
   * @see #resume()
   * @deprecated unsafe operation, try not to use
   */
  public final native void suspend();

  /**
   * Set this Thread's priority. There may be a security check,
   * <code>checkAccess</code>, then the priority is set to the smaller of
   * priority and the ThreadGroup maximum priority.
   *
   * @param priority the new priority for this Thread
   * @throws IllegalArgumentException if priority exceeds MIN_PRIORITY or
   *         MAX_PRIORITY
   * @throws SecurityException if you cannot modify this Thread
   * @see #getPriority()
   * @see #checkAccess()
   * @see ThreadGroup#getMaxPriority()
   * @see #MIN_PRIORITY
   * @see #MAX_PRIORITY
   */
  public final native void setPriority(int newPriority);

  /**
   * Returns a string representation of this thread, including the
   * thread's name, priority, and thread group.
   *
   * @return a human-readable String representing this Thread
   */
  public String toString()
  {
    return ("Thread[" + name + "," + priority + ","
	    + (group == null ? "" : group.getName()) + "]");
  }

  private final native void initialize_native();

  private final native static String gen_name();

  /**
   * Returns the map used by ThreadLocal to store the thread local values.
   */
  static ThreadLocalMap getThreadLocals()
  {
    Thread thread = currentThread();
    ThreadLocalMap locals = thread.locals;

    return locals;
  }

  /** 
   * Assigns the given <code>UncaughtExceptionHandler</code> to this
   * thread.  This will then be called if the thread terminates due
   * to an uncaught exception, pre-empting that of the
   * <code>ThreadGroup</code>.
   *
   * @param h the handler to use for this thread.
   * @throws SecurityException if the current thread can't modify this thread.
   * @since 1.5 
   */
  public void setUncaughtExceptionHandler(UncaughtExceptionHandler h)
  {
    SecurityManager sm = SecurityManager.current; // Be thread-safe.
    if (sm != null)
      sm.checkAccess(this);    
    exceptionHandler = h;
  }

  /** 
   * <p>
   * Returns the handler used when this thread terminates due to an
   * uncaught exception.  The handler used is determined by the following:
   * </p>
   * <ul>
   * <li>If this thread has its own handler, this is returned.</li>
   * <li>If not, then the handler of the thread's <code>ThreadGroup</code>
   * object is returned.</li>
   * <li>If both are unavailable, then <code>null</code> is returned
   *     (which can only happen when the thread was terminated since
   *      then it won't have an associated thread group anymore).</li>
   * </ul>
   * 
   * @return the appropriate <code>UncaughtExceptionHandler</code> or
   *         <code>null</code> if one can't be obtained.
   * @since 1.5 
   */
  public UncaughtExceptionHandler getUncaughtExceptionHandler()
  {
    // FIXME: if thread is dead, should return null...
    return exceptionHandler != null ? exceptionHandler : group;
  }

  /** 
   * <p>
   * Sets the default uncaught exception handler used when one isn't
   * provided by the thread or its associated <code>ThreadGroup</code>.
   * This exception handler is used when the thread itself does not
   * have an exception handler, and the thread's <code>ThreadGroup</code>
   * does not override this default mechanism with its own.  As the group
   * calls this handler by default, this exception handler should not defer
   * to that of the group, as it may lead to infinite recursion.
   * </p>
   * <p>
   * Uncaught exception handlers are used when a thread terminates due to
   * an uncaught exception.  Replacing this handler allows default code to
   * be put in place for all threads in order to handle this eventuality.
   * </p>
   *
   * @param h the new default uncaught exception handler to use.
   * @throws SecurityException if a security manager is present and
   *                           disallows the runtime permission
   *                           "setDefaultUncaughtExceptionHandler".
   * @since 1.5 
   */
  public static void 
    setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler h)
  {
    SecurityManager sm = SecurityManager.current; // Be thread-safe.
    if (sm != null)
      sm.checkPermission(new RuntimePermission("setDefaultUncaughtExceptionHandler"));    
    defaultHandler = h;
  }

  /** 
   * Returns the handler used by default when a thread terminates
   * unexpectedly due to an exception, or <code>null</code> if one doesn't
   * exist.
   *
   * @return the default uncaught exception handler.
   * @since 1.5 
   */
  public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler()
  {
    return defaultHandler;
  }
  
  /** 
   * Returns the unique identifier for this thread.  This ID is generated
   * on thread creation, and may be re-used on its death.
   *
   * @return a positive long number representing the thread's ID.
   * @since 1.5 
   */
  public long getId()
  {
    return threadId;
  }

  /**
   * <p>
   * This interface is used to handle uncaught exceptions
   * which cause a <code>Thread</code> to terminate.  When
   * a thread, t, is about to terminate due to an uncaught
   * exception, the virtual machine looks for a class which
   * implements this interface, in order to supply it with
   * the dying thread and its uncaught exception.
   * </p>
   * <p>
   * The virtual machine makes two attempts to find an
   * appropriate handler for the uncaught exception, in
   * the following order:
   * </p>
   * <ol>
   * <li>
   * <code>t.getUncaughtExceptionHandler()</code> --
   * the dying thread is queried first for a handler
   * specific to that thread.
   * </li>
   * <li>
   * <code>t.getThreadGroup()</code> --
   * the thread group of the dying thread is used to
   * handle the exception.  If the thread group has
   * no special requirements for handling the exception,
   * it may simply forward it on to
   * <code>Thread.getDefaultUncaughtExceptionHandler()</code>,
   * the default handler, which is used as a last resort.
   * </li>
   * </ol>
   * <p>
   * The first handler found is the one used to handle
   * the uncaught exception.
   * </p>
   *
   * @author Tom Tromey <tromey@redhat.com>
   * @author Andrew John Hughes <gnu_andrew@member.fsf.org>
   * @since 1.5
   * @see Thread#getUncaughtExceptionHandler()
   * @see Thread#setUncaughtExceptionHandler(UncaughtExceptionHandler)
   * @see Thread#getDefaultUncaughtExceptionHandler()
   * @see
   * Thread#setDefaultUncaughtExceptionHandler(java.lang.Thread.UncaughtExceptionHandler)
   */
  public interface UncaughtExceptionHandler
  {
    /**
     * Invoked by the virtual machine with the dying thread
     * and the uncaught exception.  Any exceptions thrown
     * by this method are simply ignored by the virtual
     * machine.
     *
     * @param thr the dying thread.
     * @param exc the uncaught exception.
     */
    void uncaughtException(Thread thr, Throwable exc);
  }

  /** 
   * <p>
   * Represents the current state of a thread, according to the VM rather
   * than the operating system.  It can be one of the following:
   * </p>
   * <ul>
   * <li>NEW -- The thread has just been created but is not yet running.</li>
   * <li>RUNNABLE -- The thread is currently running or can be scheduled
   * to run.</li>
   * <li>BLOCKED -- The thread is blocked waiting on an I/O operation
   * or to obtain a lock.</li>
   * <li>WAITING -- The thread is waiting indefinitely for another thread
   * to do something.</li>
   * <li>TIMED_WAITING -- The thread is waiting for a specific amount of time
   * for another thread to do something.</li>
   * <li>TERMINATED -- The thread has exited.</li>
   * </ul>
   *
   * @since 1.5 
   */
  public enum State
  {
    BLOCKED, NEW, RUNNABLE, TERMINATED, TIMED_WAITING, WAITING;
  }


  /**
   * Returns the current state of the thread.  This
   * is designed for monitoring thread behaviour, rather
   * than for synchronization control.
   *
   * @return the current thread state.
   */
  public native State getState();

  /**
   * <p>
   * Returns a map of threads to stack traces for each
   * live thread.  The keys of the map are {@link Thread}
   * objects, which map to arrays of {@link StackTraceElement}s.
   * The results obtained from Calling this method are
   * equivalent to calling {@link getStackTrace()} on each
   * thread in succession.  Threads may be executing while
   * this takes place, and the results represent a snapshot
   * of the thread at the time its {@link getStackTrace()}
   * method is called.
   * </p>
   * <p>
   * The stack trace information contains the methods called
   * by the thread, with the most recent method forming the
   * first element in the array.  The array will be empty
   * if the virtual machine can not obtain information on the
   * thread. 
   * </p>
   * <p>
   * To execute this method, the current security manager
   * (if one exists) must allow both the
   * <code>"getStackTrace"</code> and
   * <code>"modifyThreadGroup"</code> {@link RuntimePermission}s.
   * </p>
   * 
   * @return a map of threads to arrays of {@link StackTraceElement}s.
   * @throws SecurityException if a security manager exists, and
   *                           prevents either or both the runtime
   *                           permissions specified above.
   * @since 1.5
   * @see #getStackTrace()
   */
  public static Map<Thread, StackTraceElement[]> getAllStackTraces()
  {
    ThreadGroup group = currentThread().group;
    while (group.getParent() != null)
      group = group.getParent();
    int arraySize = group.activeCount();
    Thread[] threadList = new Thread[arraySize];
    int filled = group.enumerate(threadList);
    while (filled == arraySize)
      {
	arraySize *= 2;
	threadList = new Thread[arraySize];
	filled = group.enumerate(threadList);
      }
    Map traces = new HashMap();
    for (int a = 0; a < filled; ++a)
      traces.put(threadList[a],
		 threadList[a].getStackTrace());
    return traces;
  }

  /**
   * <p>
   * Returns an array of {@link StackTraceElement}s
   * representing the current stack trace of this thread.
   * The first element of the array is the most recent
   * method called, and represents the top of the stack.
   * The elements continue in this order, with the last
   * element representing the bottom of the stack.
   * </p>
   * <p>
   * A zero element array is returned for threads which
   * have not yet started (and thus have not yet executed
   * any methods) or for those which have terminated.
   * Where the virtual machine can not obtain a trace for
   * the thread, an empty array is also returned.  The
   * virtual machine may also omit some methods from the
   * trace in non-zero arrays.
   * </p>
   * <p>
   * To execute this method, the current security manager
   * (if one exists) must allow both the
   * <code>"getStackTrace"</code> and
   * <code>"modifyThreadGroup"</code> {@link RuntimePermission}s.
   * </p>
   *
   * @return a stack trace for this thread.
   * @throws SecurityException if a security manager exists, and
   *                           prevents the use of the
   *                           <code>"getStackTrace"</code>
   *                           permission.
   * @since 1.5
   * @see #getAllStackTraces()
   */
  public StackTraceElement[] getStackTrace()
  {
    SecurityManager sm = SecurityManager.current; // Be thread-safe.
    if (sm != null)
      sm.checkPermission(new RuntimePermission("getStackTrace"));

    // Calling java.lang.management via reflection means that
    // javax.management be overridden in the endorsed directory.

    // This is the equivalent code:
    //
    //     ThreadMXBean bean = ManagementFactory.getThreadMXBean();
    //     ThreadInfo info = bean.getThreadInfo(getId(), Integer.MAX_VALUE);
    //     return info.getStackTrace();

    try
      {
	try
	  {
	    Object bean 
	      = (Class.forName("java.lang.management.ManagementFactory")
		 .getDeclaredMethod("getThreadMXBean")
		 .invoke(null));
	    Object info = bean.getClass()
	      .getDeclaredMethod("getThreadInfo", long.class, int.class)
	      .invoke(bean, new Long(getId()), new Integer(Integer.MAX_VALUE));
	    Object trace = info.getClass()
	      .getDeclaredMethod("getStackTrace").invoke(info);
	    return (StackTraceElement[])trace;
	  }
	catch (InvocationTargetException e)
	  {
	    throw (Exception)e.getTargetException();
	  }
      }
    catch (UnsupportedOperationException e)
      {
	throw e;
      }
    catch (Exception e)
      {
	throw new UnsupportedOperationException(e);
      }
  }
}