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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-
#ifndef __javax_sound_sampled_AudioInputStream__
#define __javax_sound_sampled_AudioInputStream__
#pragma interface
#include <java/io/InputStream.h>
#include <gcj/array.h>
extern "Java"
{
namespace javax
{
namespace sound
{
namespace sampled
{
class AudioFormat;
class AudioInputStream;
class TargetDataLine;
}
}
}
}
class javax::sound::sampled::AudioInputStream : public ::java::io::InputStream
{
public:
AudioInputStream(::java::io::InputStream *, ::javax::sound::sampled::AudioFormat *, jlong);
AudioInputStream(::javax::sound::sampled::TargetDataLine *);
virtual jint available();
virtual void close();
virtual ::javax::sound::sampled::AudioFormat * getFormat();
virtual jlong getFrameLength();
virtual void mark(jint);
virtual jboolean markSupported();
virtual jint read();
virtual jint read(JArray< jbyte > *);
virtual jint read(JArray< jbyte > *, jint, jint);
virtual void reset();
virtual jlong skip(jlong);
public: // actually protected
::javax::sound::sampled::AudioFormat * __attribute__((aligned(__alignof__( ::java::io::InputStream)))) format;
jlong frameLength;
jlong framePos;
jint frameSize;
private:
::java::io::InputStream * input;
jlong markedFramePos;
public:
static ::java::lang::Class class$;
};
#endif // __javax_sound_sampled_AudioInputStream__
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