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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-
#ifndef __javax_swing_plaf_basic_BasicListUI$MouseInputHandler__
#define __javax_swing_plaf_basic_BasicListUI$MouseInputHandler__
#pragma interface
#include <java/lang/Object.h>
extern "Java"
{
namespace java
{
namespace awt
{
namespace event
{
class MouseEvent;
}
}
}
namespace javax
{
namespace swing
{
namespace plaf
{
namespace basic
{
class BasicListUI;
class BasicListUI$MouseInputHandler;
}
}
}
}
}
class javax::swing::plaf::basic::BasicListUI$MouseInputHandler : public ::java::lang::Object
{
public:
BasicListUI$MouseInputHandler(::javax::swing::plaf::basic::BasicListUI *);
virtual void mouseClicked(::java::awt::event::MouseEvent *);
virtual void mousePressed(::java::awt::event::MouseEvent *);
virtual void mouseReleased(::java::awt::event::MouseEvent *);
virtual void mouseEntered(::java::awt::event::MouseEvent *);
virtual void mouseExited(::java::awt::event::MouseEvent *);
virtual void mouseDragged(::java::awt::event::MouseEvent *);
virtual void mouseMoved(::java::awt::event::MouseEvent *);
public: // actually package-private
::javax::swing::plaf::basic::BasicListUI * __attribute__((aligned(__alignof__( ::java::lang::Object)))) this$0;
public:
static ::java::lang::Class class$;
};
#endif // __javax_swing_plaf_basic_BasicListUI$MouseInputHandler__
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