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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-
#ifndef __javax_swing_plaf_metal_MetalBorders$Flush3DBorder__
#define __javax_swing_plaf_metal_MetalBorders$Flush3DBorder__
#pragma interface
#include <javax/swing/border/AbstractBorder.h>
extern "Java"
{
namespace java
{
namespace awt
{
class Component;
class Graphics;
class Insets;
}
}
namespace javax
{
namespace swing
{
namespace plaf
{
namespace metal
{
class MetalBorders$Flush3DBorder;
}
}
}
}
}
class javax::swing::plaf::metal::MetalBorders$Flush3DBorder : public ::javax::swing::border::AbstractBorder
{
public:
MetalBorders$Flush3DBorder();
virtual ::java::awt::Insets * getBorderInsets(::java::awt::Component *);
virtual ::java::awt::Insets * getBorderInsets(::java::awt::Component *, ::java::awt::Insets *);
virtual void paintBorder(::java::awt::Component *, ::java::awt::Graphics *, jint, jint, jint, jint);
private:
static ::java::awt::Insets * borderInsets;
public:
static ::java::lang::Class class$;
};
#endif // __javax_swing_plaf_metal_MetalBorders$Flush3DBorder__
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