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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main ()
{
struct a {
int x;
int y;
int z : 10;
};
struct b {
int x;
int y;
};
volatile struct b k;
volatile struct a *p;
p = (struct a*) &k;
p->z = 'q';
return 0;
}
/* { dg-output "mudflap violation 1.*" } */
/* { dg-output "Nearby object 1.*" } */
/* { dg-output "mudflap object.*.main. k.*" } */
/* { dg-do run { xfail *-*-* } } */
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