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/* Test proper lookup-uncaching of large objects */
#include "../config.h"
#include <unistd.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#ifdef HAVE_SYS_MMAN_H
#include <sys/mman.h>
#endif
int main ()
{
#ifndef MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON
#endif
#ifndef MAP_FAILED
#define MAP_FAILED ((void *)-1)
#endif
#ifdef HAVE_MMAP
volatile unsigned char *p;
unsigned num = getpagesize ();
unsigned i;
int rc;
/* Get a bit of usable address space. We really want an 2**N+1-sized object,
so the low/high addresses wrap when hashed into the lookup cache. So we
will manually unregister the entire mmap, then re-register a slice. */
p = mmap (NULL, num, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
if (p == MAP_FAILED)
return 1;
/* Now unregister it, as if munmap was called. But don't actually munmap, so
we can write into the memory. */
__mf_unregister ((void *) p, num, __MF_TYPE_HEAP_I);
/* Now register it under a slightly inflated, 2**N+1 size. */
__mf_register ((void *) p, num+1, __MF_TYPE_HEAP_I, "fake mmap registration");
/* Traverse array to ensure that entire lookup cache is made to point at it. */
for (i=0; i<num; i++)
p[i] = 0;
/* Unregister it. This should clear the entire lookup cache, even though
hash(low) == hash (high) (and probably == 0) */
__mf_unregister ((void *) p, num+1, __MF_TYPE_HEAP_I);
/* Now touch the middle portion of the ex-array. If the lookup cache was
well and truly cleaned, then this access should trap. */
p[num/2] = 1;
return 0;
#else
return 1;
#endif
}
/* { dg-output "mudflap violation 1.*check/write.*" } */
/* { dg-output "Nearby object 1.*" } */
/* { dg-output "mudflap dead object.*fake mmap registration.*" } */
/* { dg-do run { xfail *-*-* } } */
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