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// { dg-options "-std=gnu++0x" }
//
// Copyright (C) 2011 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING3. If not see
// <http://www.gnu.org/licenses/>.
#include <cmath>
namespace a
{
template<typename> class Mat { };
template<typename T> struct Mat2 : Mat<T> { };
template<typename T>
int fdim(Mat<T>) { return 1; }
template<typename T, typename U>
int floor(Mat<T>, U) { return 1; }
template<typename T, typename U>
int floor(T, Mat<U>) { return 1; }
template<typename T, typename U, typename V>
int fma(Mat<T>, U, V) { return 1; }
template<typename T, typename U, typename V>
int fma(T, Mat<U>, V) { return 1; }
template<typename T, typename U, typename V>
int fma(T, U, Mat<V>) { return 1; }
}
int main()
{
int __attribute__((unused)) i;
using namespace std;
a::Mat2<double> c;
i = fdim(c);
i = floor(c, 0.);
i = floor(0., c);
i = floor(c, 1);
i = floor(1, c);
i = fma(c, 0., 1.);
i = fma(0., c, 1.);
i = fma(0., 1., c);
i = fma(c, 0., 1);
i = fma(0., c, 1);
i = fma(0., 1, c);
}
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