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#include <w32lib/w32lib.h>
#include "w32lib_impl.h"
/***************************************************************************/
#define W32LIB_APP_USER_MODEL_PKEY( \
mname,lname, \
u32,u16a,u16b, \
u8a,u8b,u8c,u8d,u8e,u8f,u8g,u8h, \
id) \
W32LIB_PKEY (W32LIB_HIDDEN_NAME(pkey_app_user_model,mname), \
W32LIB_NAMESPACE_NAME(pkey_app_user_model,mname), \
W32LIB_LEGACY_NAME(PKEY_AppUserModel,lname), \
u32,u16a,u16b, \
u8a,u8b,u8c,u8d,u8e,u8f,u8g,u8h, \
id) \
/***************************************************************************/
W32LIB_APP_USER_MODEL_PKEY( \
id,ID, \
0x9f4c2855,0x9f79,0x4b39, \
0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
5)
W32LIB_APP_USER_MODEL_PKEY( \
prevent_pinning, \
PreventPinning, \
0x9f4c2855,0x9f79,0x4b39, \
0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
9)
W32LIB_APP_USER_MODEL_PKEY( \
relaunch_command, \
RelaunchCommand, \
0x9f4c2855,0x9f79,0x4b39, \
0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
2)
W32LIB_APP_USER_MODEL_PKEY( \
relaunch_icon_resource, \
RelaunchIconResource, \
0x9f4c2855,0x9f79,0x4b39, \
0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
3)
W32LIB_APP_USER_MODEL_PKEY( \
relaunch_display_name_resource, \
RelaunchDisplayNameResource, \
0x9f4c2855,0x9f79,0x4b39, \
0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
4)
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