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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/awt/geom/Rectangle2D.java
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+/* Rectangle2D.java -- generic rectangles in 2-D space
+ Copyright (C) 2000, 2001, 2002, 2004 Free Software Foundation
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package java.awt.geom;
+
+import java.util.NoSuchElementException;
+
+/**
+ * This class describes a rectangle by a point (x,y) and dimension (w x h).
+ * The actual storage is left up to subclasses.
+ *
+ * <p>It is valid for a rectangle to have negative width or height; but it
+ * is considered to have no area or internal points. Therefore, the behavior
+ * in methods like <code>contains</code> or <code>intersects</code> is
+ * undefined unless the rectangle has positive width and height.
+ *
+ * @author Tom Tromey (tromey@cygnus.com)
+ * @author Eric Blake (ebb9@email.byu.edu)
+ * @since 1.2
+ * @status updated to 1.4
+ */
+public abstract class Rectangle2D extends RectangularShape
+{
+ /**
+ * The point lies left of the rectangle (p.x &lt; r.x).
+ *
+ * @see #outcode(double, double)
+ */
+ public static final int OUT_LEFT = 1;
+
+ /**
+ * The point lies above the rectangle (p.y &lt; r.y).
+ *
+ * @see #outcode(double, double)
+ */
+ public static final int OUT_TOP = 2;
+
+ /**
+ * The point lies right of the rectangle (p.x &gt; r.maxX).
+ *
+ * @see #outcode(double, double)
+ */
+ public static final int OUT_RIGHT = 4;
+
+ /**
+ * The point lies below of the rectangle (p.y &gt; r.maxY).
+ *
+ * @see #outcode(double, double)
+ */
+ public static final int OUT_BOTTOM = 8;
+
+ /**
+ * Default constructor.
+ */
+ protected Rectangle2D()
+ {
+ }
+
+ /**
+ * Set the bounding box of this rectangle.
+ *
+ * @param x the new X coordinate
+ * @param y the new Y coordinate
+ * @param w the new width
+ * @param h the new height
+ */
+ public abstract void setRect(double x, double y, double w, double h);
+
+ /**
+ * Set the bounding box of this rectangle from the given one.
+ *
+ * @param r rectangle to copy
+ * @throws NullPointerException if r is null
+ */
+ public void setRect(Rectangle2D r)
+ {
+ setRect(r.getX(), r.getY(), r.getWidth(), r.getHeight());
+ }
+
+ /**
+ * Tests if the specified line intersects the interior of this rectangle.
+ *
+ * @param x1 the first x coordinate of line segment
+ * @param y1 the first y coordinate of line segment
+ * @param x2 the second x coordinate of line segment
+ * @param y2 the second y coordinate of line segment
+ * @return true if the line intersects the rectangle
+ */
+ public boolean intersectsLine(double x1, double y1, double x2, double y2)
+ {
+ double x = getX();
+ double y = getY();
+ double w = getWidth();
+ double h = getHeight();
+ if (w <= 0 || h <= 0)
+ return false;
+
+ if (x1 >= x && x1 <= x + w && y1 >= y && y1 <= y + h)
+ return true;
+ if (x2 >= x && x2 <= x + w && y2 >= y && y2 <= y + h)
+ return true;
+
+ double x3 = x + w;
+ double y3 = y + h;
+
+ return (Line2D.linesIntersect(x1, y1, x2, y2, x, y, x, y3)
+ || Line2D.linesIntersect(x1, y1, x2, y2, x, y3, x3, y3)
+ || Line2D.linesIntersect(x1, y1, x2, y2, x3, y3, x3, y)
+ || Line2D.linesIntersect(x1, y1, x2, y2, x3, y, x, y));
+ }
+
+ /**
+ * Tests if the specified line intersects the interior of this rectangle.
+ *
+ * @param l the line segment
+ * @return true if the line intersects the rectangle
+ * @throws NullPointerException if l is null
+ */
+ public boolean intersectsLine(Line2D l)
+ {
+ return intersectsLine(l.getX1(), l.getY1(), l.getX2(), l.getY2());
+ }
+
+ /**
+ * Determine where the point lies with respect to this rectangle. The
+ * result will be the binary OR of the appropriate bit masks.
+ *
+ * @param x the x coordinate to check
+ * @param y the y coordinate to check
+ * @return the binary OR of the result
+ * @see #OUT_LEFT
+ * @see #OUT_TOP
+ * @see #OUT_RIGHT
+ * @see #OUT_BOTTOM
+ */
+ public abstract int outcode(double x, double y);
+
+ /**
+ * Determine where the point lies with respect to this rectangle. The
+ * result will be the binary OR of the appropriate bit masks.
+ *
+ * @param p the point to check
+ * @return the binary OR of the result
+ * @throws NullPointerException if p is null
+ * @see #OUT_LEFT
+ * @see #OUT_TOP
+ * @see #OUT_RIGHT
+ * @see #OUT_BOTTOM
+ */
+ public int outcode(Point2D p)
+ {
+ return outcode(p.getX(), p.getY());
+ }
+
+ /**
+ * Set the bounding box of this rectangle.
+ *
+ * @param x the new X coordinate
+ * @param y the new Y coordinate
+ * @param w the new width
+ * @param h the new height
+ */
+ public void setFrame(double x, double y, double w, double h)
+ {
+ setRect(x, y, w, h);
+ }
+
+ /**
+ * Returns the bounds of this rectangle. A pretty useless method, as this
+ * is already a rectangle.
+ *
+ * @return a copy of this rectangle
+ */
+ public Rectangle2D getBounds2D()
+ {
+ return (Rectangle2D) clone();
+ }
+
+ /**
+ * Test if the given point is contained in the rectangle.
+ *
+ * @param x the x coordinate of the point
+ * @param y the y coordinate of the point
+ * @return true if (x,y) is in the rectangle
+ */
+ public boolean contains(double x, double y)
+ {
+ double mx = getX();
+ double my = getY();
+ double w = getWidth();
+ double h = getHeight();
+ return w > 0 && h > 0 && x >= mx && x < mx + w && y >= my && y < my + h;
+ }
+
+ /**
+ * Tests if the given rectangle intersects this one. In other words, test if
+ * the two rectangles share at least one internal point.
+ *
+ * @param x the x coordinate of the other rectangle
+ * @param y the y coordinate of the other rectangle
+ * @param w the width of the other rectangle
+ * @param h the height of the other rectangle
+ * @return true if the rectangles intersect
+ */
+ public boolean intersects(double x, double y, double w, double h)
+ {
+ double mx = getX();
+ double my = getY();
+ double mw = getWidth();
+ double mh = getHeight();
+ return w > 0 && h > 0 && mw > 0 && mh > 0
+ && x < mx + mw && x + w > mx && y < my + mh && y + h > my;
+ }
+
+ /**
+ * Tests if this rectangle contains the given one. In other words, test if
+ * this rectangle contains all points in the given one.
+ *
+ * @param x the x coordinate of the other rectangle
+ * @param y the y coordinate of the other rectangle
+ * @param w the width of the other rectangle
+ * @param h the height of the other rectangle
+ * @return true if this rectangle contains the other
+ */
+ public boolean contains(double x, double y, double w, double h)
+ {
+ double mx = getX();
+ double my = getY();
+ double mw = getWidth();
+ double mh = getHeight();
+ return w > 0 && h > 0 && mw > 0 && mh > 0
+ && x >= mx && x + w <= mx + mw && y >= my && y + h <= my + mh;
+ }
+
+ /**
+ * Return a new rectangle which is the intersection of this and the given
+ * one. The result will be empty if there is no intersection.
+ *
+ * @param r the rectangle to be intersected
+ * @return the intersection
+ * @throws NullPointerException if r is null
+ */
+ public abstract Rectangle2D createIntersection(Rectangle2D r);
+
+ /**
+ * Intersects a pair of rectangles, and places the result in the
+ * destination; this can be used to avoid object creation. This method
+ * even works when the destination is also a source, although you stand
+ * to lose the original data.
+ *
+ * @param src1 the first source
+ * @param src2 the second source
+ * @param dest the destination for the intersection
+ * @throws NullPointerException if any rectangle is null
+ */
+ public static void intersect(Rectangle2D src1, Rectangle2D src2,
+ Rectangle2D dest)
+ {
+ double x = Math.max(src1.getX(), src2.getX());
+ double y = Math.max(src1.getY(), src2.getY());
+ double maxx = Math.min(src1.getMaxX(), src2.getMaxX());
+ double maxy = Math.min(src1.getMaxY(), src2.getMaxY());
+ dest.setRect(x, y, maxx - x, maxy - y);
+ }
+
+ /**
+ * Return a new rectangle which is the union of this and the given one.
+ *
+ * @param r the rectangle to be merged
+ * @return the union
+ * @throws NullPointerException if r is null
+ */
+ public abstract Rectangle2D createUnion(Rectangle2D r);
+
+ /**
+ * Joins a pair of rectangles, and places the result in the destination;
+ * this can be used to avoid object creation. This method even works when
+ * the destination is also a source, although you stand to lose the
+ * original data.
+ *
+ * @param src1 the first source
+ * @param src2 the second source
+ * @param dest the destination for the union
+ * @throws NullPointerException if any rectangle is null
+ */
+ public static void union(Rectangle2D src1, Rectangle2D src2,
+ Rectangle2D dest)
+ {
+ double x = Math.min(src1.getX(), src2.getX());
+ double y = Math.min(src1.getY(), src2.getY());
+ double maxx = Math.max(src1.getMaxX(), src2.getMaxX());
+ double maxy = Math.max(src1.getMaxY(), src2.getMaxY());
+ dest.setRect(x, y, maxx - x, maxy - y);
+ }
+
+ /**
+ * Modifies this rectangle so that it represents the smallest rectangle
+ * that contains both the existing rectangle and the specified point.
+ * However, if the point falls on one of the two borders which are not
+ * inside the rectangle, a subsequent call to <code>contains</code> may
+ * return false.
+ *
+ * @param newx the X coordinate of the point to add to this rectangle
+ * @param newy the Y coordinate of the point to add to this rectangle
+ */
+ public void add(double newx, double newy)
+ {
+ double minx = Math.min(getX(), newx);
+ double maxx = Math.max(getMaxX(), newx);
+ double miny = Math.min(getY(), newy);
+ double maxy = Math.max(getMaxY(), newy);
+ setRect(minx, miny, maxx - minx, maxy - miny);
+ }
+
+ /**
+ * Modifies this rectangle so that it represents the smallest rectangle
+ * that contains both the existing rectangle and the specified point.
+ * However, if the point falls on one of the two borders which are not
+ * inside the rectangle, a subsequent call to <code>contains</code> may
+ * return false.
+ *
+ * @param p the point to add to this rectangle
+ * @throws NullPointerException if p is null
+ */
+ public void add(Point2D p)
+ {
+ add(p.getX(), p.getY());
+ }
+
+ /**
+ * Modifies this rectangle so that it represents the smallest rectangle
+ * that contains both the existing rectangle and the specified rectangle.
+ *
+ * @param r the rectangle to add to this rectangle
+ * @throws NullPointerException if r is null
+ * @see #union(Rectangle2D, Rectangle2D, Rectangle2D)
+ */
+ public void add(Rectangle2D r)
+ {
+ union(this, r, this);
+ }
+
+ /**
+ * Return an iterator along the shape boundary. If the optional transform
+ * is provided, the iterator is transformed accordingly. Each call returns
+ * a new object, independent from others in use. This iterator is thread
+ * safe; modifications to the rectangle do not affect the results of this
+ * path instance.
+ *
+ * @param at an optional transform to apply to the iterator
+ * @return a new iterator over the boundary
+ * @since 1.2
+ */
+ public PathIterator getPathIterator(final AffineTransform at)
+ {
+ final double minx = getX();
+ final double miny = getY();
+ final double maxx = minx + getWidth();
+ final double maxy = miny + getHeight();
+ return new PathIterator()
+ {
+ /** Current coordinate. */
+ private int current = (maxx <= minx && maxy <= miny) ? 6 : 0;
+
+ public int getWindingRule()
+ {
+ // A test program showed that Sun J2SE 1.3.1 and 1.4.1_01
+ // return WIND_NON_ZERO paths. While this does not really
+ // make any difference for rectangles (because they are not
+ // self-intersecting), it seems appropriate to behave
+ // identically.
+
+ return WIND_NON_ZERO;
+ }
+
+ public boolean isDone()
+ {
+ return current > 5;
+ }
+
+ public void next()
+ {
+ current++;
+ }
+
+ public int currentSegment(float[] coords)
+ {
+ switch (current)
+ {
+ case 1:
+ coords[0] = (float) maxx;
+ coords[1] = (float) miny;
+ break;
+ case 2:
+ coords[0] = (float) maxx;
+ coords[1] = (float) maxy;
+ break;
+ case 3:
+ coords[0] = (float) minx;
+ coords[1] = (float) maxy;
+ break;
+ case 0:
+ case 4:
+ coords[0] = (float) minx;
+ coords[1] = (float) miny;
+ break;
+ case 5:
+ return SEG_CLOSE;
+ default:
+ throw new NoSuchElementException("rect iterator out of bounds");
+ }
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 1);
+ return current == 0 ? SEG_MOVETO : SEG_LINETO;
+ }
+
+ public int currentSegment(double[] coords)
+ {
+ switch (current)
+ {
+ case 1:
+ coords[0] = maxx;
+ coords[1] = miny;
+ break;
+ case 2:
+ coords[0] = maxx;
+ coords[1] = maxy;
+ break;
+ case 3:
+ coords[0] = minx;
+ coords[1] = maxy;
+ break;
+ case 0:
+ case 4:
+ coords[0] = minx;
+ coords[1] = miny;
+ break;
+ case 5:
+ return SEG_CLOSE;
+ default:
+ throw new NoSuchElementException("rect iterator out of bounds");
+ }
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 1);
+ return current == 0 ? SEG_MOVETO : SEG_LINETO;
+ }
+ };
+ }
+
+ /**
+ * Return an iterator along the shape boundary. If the optional transform
+ * is provided, the iterator is transformed accordingly. Each call returns
+ * a new object, independent from others in use. This iterator is thread
+ * safe; modifications to the rectangle do not affect the results of this
+ * path instance. As the rectangle is already flat, the flatness parameter
+ * is ignored.
+ *
+ * @param at an optional transform to apply to the iterator
+ * @param flatness the maximum distance for deviation from the real boundary
+ * @return a new iterator over the boundary
+ * @since 1.2
+ */
+ public PathIterator getPathIterator(AffineTransform at, double flatness)
+ {
+ return getPathIterator(at);
+ }
+
+ /**
+ * Return the hashcode for this rectangle. The formula is not documented, but
+ * appears to be the same as:
+ * <pre>
+ * long l = Double.doubleToLongBits(getX())
+ * + 37 * Double.doubleToLongBits(getY())
+ * + 43 * Double.doubleToLongBits(getWidth())
+ * + 47 * Double.doubleToLongBits(getHeight());
+ * return (int) ((l &gt;&gt; 32) ^ l);
+ * </pre>
+ *
+ * @return the hashcode
+ */
+ public int hashCode()
+ {
+ // Talk about a fun time reverse engineering this one!
+ long l = java.lang.Double.doubleToLongBits(getX())
+ + 37 * java.lang.Double.doubleToLongBits(getY())
+ + 43 * java.lang.Double.doubleToLongBits(getWidth())
+ + 47 * java.lang.Double.doubleToLongBits(getHeight());
+ return (int) ((l >> 32) ^ l);
+ }
+
+ /**
+ * Tests this rectangle for equality against the specified object. This
+ * will be true if an only if the specified object is an instance of
+ * Rectangle2D with the same coordinates and dimensions.
+ *
+ * @param obj the object to test against for equality
+ * @return true if the specified object is equal to this one
+ */
+ public boolean equals(Object obj)
+ {
+ if (! (obj instanceof Rectangle2D))
+ return false;
+ Rectangle2D r = (Rectangle2D) obj;
+ return r.getX() == getX() && r.getY() == getY()
+ && r.getWidth() == getWidth() && r.getHeight() == getHeight();
+ }
+
+ /**
+ * This class defines a rectangle in <code>double</code> precision.
+ *
+ * @author Eric Blake (ebb9@email.byu.edu)
+ * @since 1.2
+ * @status updated to 1.4
+ */
+ public static class Double extends Rectangle2D
+ {
+ /** The x coordinate of the lower left corner. */
+ public double x;
+
+ /** The y coordinate of the lower left corner. */
+ public double y;
+
+ /** The width of the rectangle. */
+ public double width;
+
+ /** The height of the rectangle. */
+ public double height;
+
+ /**
+ * Create a rectangle at (0,0) with width 0 and height 0.
+ */
+ public Double()
+ {
+ }
+
+ /**
+ * Create a rectangle with the given values.
+ *
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param w the width
+ * @param h the height
+ */
+ public Double(double x, double y, double w, double h)
+ {
+ this.x = x;
+ this.y = y;
+ width = w;
+ height = h;
+ }
+
+ /**
+ * Return the X coordinate.
+ *
+ * @return the value of x
+ */
+ public double getX()
+ {
+ return x;
+ }
+
+ /**
+ * Return the Y coordinate.
+ *
+ * @return the value of y
+ */
+ public double getY()
+ {
+ return y;
+ }
+
+ /**
+ * Return the width.
+ *
+ * @return the value of width
+ */
+ public double getWidth()
+ {
+ return width;
+ }
+
+ /**
+ * Return the height.
+ *
+ * @return the value of height
+ */
+ public double getHeight()
+ {
+ return height;
+ }
+
+ /**
+ * Test if the rectangle is empty.
+ *
+ * @return true if width or height is not positive
+ */
+ public boolean isEmpty()
+ {
+ return width <= 0 || height <= 0;
+ }
+
+ /**
+ * Set the contents of this rectangle to those specified.
+ *
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param w the width
+ * @param h the height
+ */
+ public void setRect(double x, double y, double w, double h)
+ {
+ this.x = x;
+ this.y = y;
+ width = w;
+ height = h;
+ }
+
+ /**
+ * Set the contents of this rectangle to those specified.
+ *
+ * @param r the rectangle to copy
+ * @throws NullPointerException if r is null
+ */
+ public void setRect(Rectangle2D r)
+ {
+ x = r.getX();
+ y = r.getY();
+ width = r.getWidth();
+ height = r.getHeight();
+ }
+
+ /**
+ * Determine where the point lies with respect to this rectangle. The
+ * result will be the binary OR of the appropriate bit masks.
+ *
+ * @param x the x coordinate to check
+ * @param y the y coordinate to check
+ * @return the binary OR of the result
+ * @see #OUT_LEFT
+ * @see #OUT_TOP
+ * @see #OUT_RIGHT
+ * @see #OUT_BOTTOM
+ * @since 1.2
+ */
+ public int outcode(double x, double y)
+ {
+ int result = 0;
+ if (width <= 0)
+ result |= OUT_LEFT | OUT_RIGHT;
+ else if (x < this.x)
+ result |= OUT_LEFT;
+ else if (x > this.x + width)
+ result |= OUT_RIGHT;
+ if (height <= 0)
+ result |= OUT_BOTTOM | OUT_TOP;
+ else if (y < this.y) // Remember that +y heads top-to-bottom.
+ result |= OUT_TOP;
+ else if (y > this.y + height)
+ result |= OUT_BOTTOM;
+ return result;
+ }
+
+ /**
+ * Returns the bounds of this rectangle. A pretty useless method, as this
+ * is already a rectangle.
+ *
+ * @return a copy of this rectangle
+ */
+ public Rectangle2D getBounds2D()
+ {
+ return new Double(x, y, width, height);
+ }
+
+ /**
+ * Return a new rectangle which is the intersection of this and the given
+ * one. The result will be empty if there is no intersection.
+ *
+ * @param r the rectangle to be intersected
+ * @return the intersection
+ * @throws NullPointerException if r is null
+ */
+ public Rectangle2D createIntersection(Rectangle2D r)
+ {
+ Double res = new Double();
+ intersect(this, r, res);
+ return res;
+ }
+
+ /**
+ * Return a new rectangle which is the union of this and the given one.
+ *
+ * @param r the rectangle to be merged
+ * @return the union
+ * @throws NullPointerException if r is null
+ */
+ public Rectangle2D createUnion(Rectangle2D r)
+ {
+ Double res = new Double();
+ union(this, r, res);
+ return res;
+ }
+
+ /**
+ * Returns a string representation of this rectangle. This is in the form
+ * <code>getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
+ * + ",h=" + height + ']'</code>.
+ *
+ * @return a string representation of this rectangle
+ */
+ public String toString()
+ {
+ return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
+ + ",h=" + height + ']';
+ }
+ }
+
+ /**
+ * This class defines a rectangle in <code>float</code> precision.
+ *
+ * @author Eric Blake (ebb9@email.byu.edu)
+ * @since 1.2
+ * @status updated to 1.4
+ */
+ public static class Float extends Rectangle2D
+ {
+ /** The x coordinate of the lower left corner. */
+ public float x;
+
+ /** The y coordinate of the lower left corner. */
+ public float y;
+
+ /** The width of the rectangle. */
+ public float width;
+
+ /** The height of the rectangle. */
+ public float height;
+
+ /**
+ * Create a rectangle at (0,0) with width 0 and height 0.
+ */
+ public Float()
+ {
+ }
+
+ /**
+ * Create a rectangle with the given values.
+ *
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param w the width
+ * @param h the height
+ */
+ public Float(float x, float y, float w, float h)
+ {
+ this.x = x;
+ this.y = y;
+ width = w;
+ height = h;
+ }
+
+ /**
+ * Create a rectangle with the given values.
+ *
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param w the width
+ * @param h the height
+ */
+ Float(double x, double y, double w, double h)
+ {
+ this.x = (float) x;
+ this.y = (float) y;
+ width = (float) w;
+ height = (float) h;
+ }
+
+ /**
+ * Return the X coordinate.
+ *
+ * @return the value of x
+ */
+ public double getX()
+ {
+ return x;
+ }
+
+ /**
+ * Return the Y coordinate.
+ *
+ * @return the value of y
+ */
+ public double getY()
+ {
+ return y;
+ }
+
+ /**
+ * Return the width.
+ *
+ * @return the value of width
+ */
+ public double getWidth()
+ {
+ return width;
+ }
+
+ /**
+ * Return the height.
+ *
+ * @return the value of height
+ */
+ public double getHeight()
+ {
+ return height;
+ }
+
+ /**
+ * Test if the rectangle is empty.
+ *
+ * @return true if width or height is not positive
+ */
+ public boolean isEmpty()
+ {
+ return width <= 0 || height <= 0;
+ }
+
+ /**
+ * Set the contents of this rectangle to those specified.
+ *
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param w the width
+ * @param h the height
+ */
+ public void setRect(float x, float y, float w, float h)
+ {
+ this.x = x;
+ this.y = y;
+ width = w;
+ height = h;
+ }
+
+ /**
+ * Set the contents of this rectangle to those specified.
+ *
+ * @param x the x coordinate
+ * @param y the y coordinate
+ * @param w the width
+ * @param h the height
+ */
+ public void setRect(double x, double y, double w, double h)
+ {
+ this.x = (float) x;
+ this.y = (float) y;
+ width = (float) w;
+ height = (float) h;
+ }
+
+ /**
+ * Set the contents of this rectangle to those specified.
+ *
+ * @param r the rectangle to copy
+ * @throws NullPointerException if r is null
+ */
+ public void setRect(Rectangle2D r)
+ {
+ x = (float) r.getX();
+ y = (float) r.getY();
+ width = (float) r.getWidth();
+ height = (float) r.getHeight();
+ }
+
+ /**
+ * Determine where the point lies with respect to this rectangle. The
+ * result will be the binary OR of the appropriate bit masks.
+ *
+ * @param x the x coordinate to check
+ * @param y the y coordinate to check
+ * @return the binary OR of the result
+ * @see #OUT_LEFT
+ * @see #OUT_TOP
+ * @see #OUT_RIGHT
+ * @see #OUT_BOTTOM
+ * @since 1.2
+ */
+ public int outcode(double x, double y)
+ {
+ int result = 0;
+ if (width <= 0)
+ result |= OUT_LEFT | OUT_RIGHT;
+ else if (x < this.x)
+ result |= OUT_LEFT;
+ else if (x > this.x + width)
+ result |= OUT_RIGHT;
+ if (height <= 0)
+ result |= OUT_BOTTOM | OUT_TOP;
+ else if (y < this.y) // Remember that +y heads top-to-bottom.
+ result |= OUT_TOP;
+ else if (y > this.y + height)
+ result |= OUT_BOTTOM;
+ return result;
+ }
+
+ /**
+ * Returns the bounds of this rectangle. A pretty useless method, as this
+ * is already a rectangle.
+ *
+ * @return a copy of this rectangle
+ */
+ public Rectangle2D getBounds2D()
+ {
+ return new Float(x, y, width, height);
+ }
+
+ /**
+ * Return a new rectangle which is the intersection of this and the given
+ * one. The result will be empty if there is no intersection.
+ *
+ * @param r the rectangle to be intersected
+ * @return the intersection
+ * @throws NullPointerException if r is null
+ */
+ public Rectangle2D createIntersection(Rectangle2D r)
+ {
+ Float res = new Float();
+ intersect(this, r, res);
+ return res;
+ }
+
+ /**
+ * Return a new rectangle which is the union of this and the given one.
+ *
+ * @param r the rectangle to be merged
+ * @return the union
+ * @throws NullPointerException if r is null
+ */
+ public Rectangle2D createUnion(Rectangle2D r)
+ {
+ Float res = new Float();
+ union(this, r, res);
+ return res;
+ }
+
+ /**
+ * Returns a string representation of this rectangle. This is in the form
+ * <code>getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
+ * + ",h=" + height + ']'</code>.
+ *
+ * @return a string representation of this rectangle
+ */
+ public String toString()
+ {
+ return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
+ + ",h=" + height + ']';
+ }
+ }
+}