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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/awt/geom/RoundRectangle2D.java
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+/* RoundRectangle2D.java -- represents a rectangle with rounded corners
+ Copyright (C) 2000, 2002, 2003, 2004, 2006, Free Software Foundation
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+package java.awt.geom;
+
+
+
+/** This class implements a rectangle with rounded corners.
+ * @author Tom Tromey (tromey@cygnus.com)
+ * @date December 3, 2000
+ */
+public abstract class RoundRectangle2D extends RectangularShape
+{
+ /**
+ * Return the arc height of this round rectangle. The arc height and width
+ * control the roundness of the corners of the rectangle.
+ *
+ * @return The arc height.
+ *
+ * @see #getArcWidth()
+ */
+ public abstract double getArcHeight();
+
+ /**
+ * Return the arc width of this round rectangle. The arc width and height
+ * control the roundness of the corners of the rectangle.
+ *
+ * @return The arc width.
+ *
+ * @see #getArcHeight()
+ */
+ public abstract double getArcWidth();
+
+ /**
+ * Set the values of this round rectangle.
+ *
+ * @param x The x coordinate
+ * @param y The y coordinate
+ * @param w The width
+ * @param h The height
+ * @param arcWidth The arc width
+ * @param arcHeight The arc height
+ */
+ public abstract void setRoundRect(double x, double y, double w, double h,
+ double arcWidth, double arcHeight);
+
+ /**
+ * Create a RoundRectangle2D. This is protected because this class
+ * is abstract and cannot be instantiated.
+ */
+ protected RoundRectangle2D()
+ {
+ }
+
+ /**
+ * Return true if this object contains the specified point.
+ * @param x The x coordinate
+ * @param y The y coordinate
+ */
+ public boolean contains(double x, double y)
+ {
+ double mx = getX();
+ double mw = getWidth();
+ if (x < mx || x >= mx + mw)
+ return false;
+ double my = getY();
+ double mh = getHeight();
+ if (y < my || y >= my + mh)
+ return false;
+
+ // Now check to see if the point is in range of an arc.
+ double dy = Math.min(Math.abs(my - y), Math.abs(my + mh - y));
+ double dx = Math.min(Math.abs(mx - x), Math.abs(mx + mw - x));
+
+ // The arc dimensions are that of the corresponding ellipse
+ // thus a 90 degree segment is half of that.
+ double aw = getArcWidth() / 2.0;
+ double ah = getArcHeight() / 2.0;
+ if (dx > aw || dy > ah)
+ return true;
+
+ // At this point DX represents the distance from the nearest edge
+ // of the rectangle. But we want to transform it to represent the
+ // scaled distance from the center of the ellipse that forms the
+ // arc. Hence this code:
+ dy = (ah - dy) / ah;
+ dx = (aw - dx) / aw;
+
+ return dx * dx + dy * dy <= 1.0;
+ }
+
+ /**
+ * Return true if this object contains the specified rectangle
+ * @param x The x coordinate
+ * @param y The y coordinate
+ * @param w The width
+ * @param h The height
+ */
+ public boolean contains(double x, double y, double w, double h)
+ {
+ // We have to check all four points here (for ordinary rectangles
+ // we can just check opposing corners).
+ return (contains(x, y) && contains(x, y + h) && contains(x + w, y + h)
+ && contains(x + w, y));
+ }
+
+ /**
+ * Return a new path iterator which iterates over this rectangle.
+ *
+ * @param at An affine transform to apply to the object
+ */
+ public PathIterator getPathIterator(final AffineTransform at)
+ {
+ double arcW = Math.min(getArcWidth(), getWidth());
+ double arcH = Math.min(getArcHeight(), getHeight());
+
+ // check for special cases...
+ if (arcW <= 0 || arcH <= 0)
+ {
+ Rectangle2D r = new Rectangle2D.Double(getX(), getY(), getWidth(),
+ getHeight());
+ return r.getPathIterator(at);
+ }
+ else if (arcW >= getWidth() && arcH >= getHeight())
+ {
+ Ellipse2D e = new Ellipse2D.Double(getX(), getY(), getWidth(),
+ getHeight());
+ return e.getPathIterator(at);
+ }
+
+ // otherwise return the standard case...
+ return new PathIterator()
+ {
+ double x = getX();
+ double y = getY();
+ double w = getWidth();
+ double h = getHeight();
+ double arcW = Math.min(getArcWidth(), w);
+ double arcH = Math.min(getArcHeight(), h);
+ Arc2D.Double arc = new Arc2D.Double();
+ PathIterator corner;
+ int step = -1;
+
+ public int currentSegment(double[] coords)
+ {
+ if (corner != null) // steps 1, 3, 5 and 7
+ {
+ int r = corner.currentSegment(coords);
+ if (r == SEG_MOVETO)
+ r = SEG_LINETO;
+ return r;
+ }
+ if (step == -1)
+ {
+ // move to the start position
+ coords[0] = x + w - arcW / 2;
+ coords[1] = y;
+ }
+ else if (step == 0)
+ {
+ // top line
+ coords[0] = x + arcW / 2;
+ coords[1] = y;
+ }
+ else if (step == 2)
+ {
+ // left line
+ coords[0] = x;
+ coords[1] = y + h - arcH / 2;
+ }
+ else if (step == 4)
+ {
+ // bottom line
+ coords[0] = x + w - arcW / 2;
+ coords[1] = y + h;
+ }
+ else if (step == 6)
+ {
+ // right line
+ coords[0] = x + w;
+ coords[1] = y + arcH / 2;
+ }
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 1);
+ return step == -1 ? SEG_MOVETO : SEG_LINETO;
+ }
+
+ public int currentSegment(float[] coords) {
+ if (corner != null) // steps 1, 3, 5 and 7
+ {
+ int r = corner.currentSegment(coords);
+ if (r == SEG_MOVETO)
+ r = SEG_LINETO;
+ return r;
+ }
+ if (step == -1)
+ {
+ // move to the start position
+ coords[0] = (float) (x + w - arcW / 2);
+ coords[1] = (float) y;
+ }
+ else if (step == 0)
+ {
+ // top line
+ coords[0] = (float) (x + arcW / 2);
+ coords[1] = (float) y;
+ }
+ else if (step == 2)
+ {
+ // left line
+ coords[0] = (float) x;
+ coords[1] = (float) (y + h - arcH / 2);
+ }
+ else if (step == 4)
+ {
+ // bottom line
+ coords[0] = (float) (x + w - arcW / 2);
+ coords[1] = (float) (y + h);
+ }
+ else if (step == 6)
+ {
+ // right line
+ coords[0] = (float) (x + w);
+ coords[1] = (float) (y + arcH / 2);
+ }
+ if (at != null)
+ at.transform(coords, 0, coords, 0, 1);
+ return step == -1 ? SEG_MOVETO : SEG_LINETO;
+ }
+
+ public int getWindingRule() {
+ return WIND_NON_ZERO;
+ }
+
+ public boolean isDone() {
+ return step >= 8;
+ }
+
+ public void next()
+ {
+ if (corner != null)
+ {
+ corner.next();
+ if (corner.isDone())
+ {
+ corner = null;
+ step++;
+ }
+ }
+ else
+ {
+ step++;
+ if (step == 1)
+ {
+ // create top left corner
+ arc.setArc(x, y, arcW, arcH, 90, 90, Arc2D.OPEN);
+ corner = arc.getPathIterator(at);
+ }
+ else if (step == 3)
+ {
+ // create bottom left corner
+ arc.setArc(x, y + h - arcH, arcW, arcH, 180, 90,
+ Arc2D.OPEN);
+ corner = arc.getPathIterator(at);
+ }
+ else if (step == 5)
+ {
+ // create bottom right corner
+ arc.setArc(x + w - arcW, y + h - arcH, arcW, arcH, 270, 90,
+ Arc2D.OPEN);
+ corner = arc.getPathIterator(at);
+ }
+ else if (step == 7)
+ {
+ // create top right corner
+ arc.setArc(x + w - arcW, y, arcW, arcH, 0, 90, Arc2D.OPEN);
+ corner = arc.getPathIterator(at);
+ }
+ }
+ }
+ };
+ }
+
+ /**
+ * Return true if the given rectangle intersects this shape.
+ * @param x The x coordinate
+ * @param y The y coordinate
+ * @param w The width
+ * @param h The height
+ */
+ public boolean intersects(double x, double y, double w, double h)
+ {
+ // Check if any corner is within the rectangle
+ return (contains(x, y) || contains(x, y + h) || contains(x + w, y + h)
+ || contains(x + w, y));
+ }
+
+ /**
+ * Set the boundary of this round rectangle.
+ * @param x The x coordinate
+ * @param y The y coordinate
+ * @param w The width
+ * @param h The height
+ */
+ public void setFrame(double x, double y, double w, double h)
+ {
+ // This is a bit lame.
+ setRoundRect(x, y, w, h, getArcWidth(), getArcHeight());
+ }
+
+ /**
+ * Set the values of this round rectangle to be the same as those
+ * of the argument.
+ * @param rr The round rectangle to copy
+ */
+ public void setRoundRect(RoundRectangle2D rr)
+ {
+ setRoundRect(rr.getX(), rr.getY(), rr.getWidth(), rr.getHeight(),
+ rr.getArcWidth(), rr.getArcHeight());
+ }
+
+ /**
+ * A subclass of RoundRectangle which keeps its parameters as
+ * doubles.
+ */
+ public static class Double extends RoundRectangle2D
+ {
+ /** The height of the corner arc. */
+ public double archeight;
+
+ /** The width of the corner arc. */
+ public double arcwidth;
+
+ /** The x coordinate of this object. */
+ public double x;
+
+ /** The y coordinate of this object. */
+ public double y;
+
+ /** The width of this object. */
+ public double width;
+
+ /** The height of this object. */
+ public double height;
+
+ /**
+ * Construct a new instance, with all parameters set to 0.
+ */
+ public Double()
+ {
+ }
+
+ /**
+ * Construct a new instance with the given arguments.
+ * @param x The x coordinate
+ * @param y The y coordinate
+ * @param w The width
+ * @param h The height
+ * @param arcWidth The arc width
+ * @param arcHeight The arc height
+ */
+ public Double(double x, double y, double w, double h, double arcWidth,
+ double arcHeight)
+ {
+ this.x = x;
+ this.y = y;
+ this.width = w;
+ this.height = h;
+ this.arcwidth = arcWidth;
+ this.archeight = arcHeight;
+ }
+
+ public double getArcHeight()
+ {
+ return archeight;
+ }
+
+ public double getArcWidth()
+ {
+ return arcwidth;
+ }
+
+ public Rectangle2D getBounds2D()
+ {
+ return new Rectangle2D.Double(x, y, width, height);
+ }
+
+ public double getX()
+ {
+ return x;
+ }
+
+ public double getY()
+ {
+ return y;
+ }
+
+ public double getWidth()
+ {
+ return width;
+ }
+
+ public double getHeight()
+ {
+ return height;
+ }
+
+ public boolean isEmpty()
+ {
+ return width <= 0 || height <= 0;
+ }
+
+ public void setRoundRect(double x, double y, double w, double h,
+ double arcWidth, double arcHeight)
+ {
+ this.x = x;
+ this.y = y;
+ this.width = w;
+ this.height = h;
+ this.arcwidth = arcWidth;
+ this.archeight = arcHeight;
+ }
+ } // class Double
+
+ /**
+ * A subclass of RoundRectangle which keeps its parameters as
+ * floats.
+ */
+ public static class Float extends RoundRectangle2D
+ {
+ /** The height of the corner arc. */
+ public float archeight;
+
+ /** The width of the corner arc. */
+ public float arcwidth;
+
+ /** The x coordinate of this object. */
+ public float x;
+
+ /** The y coordinate of this object. */
+ public float y;
+
+ /** The width of this object. */
+ public float width;
+
+ /** The height of this object. */
+ public float height;
+
+ /**
+ * Construct a new instance, with all parameters set to 0.
+ */
+ public Float()
+ {
+ }
+
+ /**
+ * Construct a new instance with the given arguments.
+ * @param x The x coordinate
+ * @param y The y coordinate
+ * @param w The width
+ * @param h The height
+ * @param arcWidth The arc width
+ * @param arcHeight The arc height
+ */
+ public Float(float x, float y, float w, float h, float arcWidth,
+ float arcHeight)
+ {
+ this.x = x;
+ this.y = y;
+ this.width = w;
+ this.height = h;
+ this.arcwidth = arcWidth;
+ this.archeight = arcHeight;
+ }
+
+ public double getArcHeight()
+ {
+ return archeight;
+ }
+
+ public double getArcWidth()
+ {
+ return arcwidth;
+ }
+
+ public Rectangle2D getBounds2D()
+ {
+ return new Rectangle2D.Float(x, y, width, height);
+ }
+
+ public double getX()
+ {
+ return x;
+ }
+
+ public double getY()
+ {
+ return y;
+ }
+
+ public double getWidth()
+ {
+ return width;
+ }
+
+ public double getHeight()
+ {
+ return height;
+ }
+
+ public boolean isEmpty()
+ {
+ return width <= 0 || height <= 0;
+ }
+
+ /**
+ * Sets the dimensions for this rounded rectangle.
+ *
+ * @param x the x-coordinate of the top left corner.
+ * @param y the y-coordinate of the top left corner.
+ * @param w the width of the rectangle.
+ * @param h the height of the rectangle.
+ * @param arcWidth the arc width.
+ * @param arcHeight the arc height.
+ *
+ * @see #setRoundRect(double, double, double, double, double, double)
+ */
+ public void setRoundRect(float x, float y, float w, float h,
+ float arcWidth, float arcHeight)
+ {
+ this.x = x;
+ this.y = y;
+ this.width = w;
+ this.height = h;
+ this.arcwidth = arcWidth;
+ this.archeight = arcHeight;
+ }
+
+ public void setRoundRect(double x, double y, double w, double h,
+ double arcWidth, double arcHeight)
+ {
+ this.x = (float) x;
+ this.y = (float) y;
+ this.width = (float) w;
+ this.height = (float) h;
+ this.arcwidth = (float) arcWidth;
+ this.archeight = (float) arcHeight;
+ }
+ } // class Float
+} // class RoundRectangle2D