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Diffstat (limited to 'gcc/testsuite/gcc.target/powerpc/altivec-3.c')
-rw-r--r--gcc/testsuite/gcc.target/powerpc/altivec-3.c80
1 files changed, 80 insertions, 0 deletions
diff --git a/gcc/testsuite/gcc.target/powerpc/altivec-3.c b/gcc/testsuite/gcc.target/powerpc/altivec-3.c
new file mode 100644
index 000000000..d388ad299
--- /dev/null
+++ b/gcc/testsuite/gcc.target/powerpc/altivec-3.c
@@ -0,0 +1,80 @@
+/* { dg-do run { target { powerpc*-*-* && vmx_hw } } } */
+/* { dg-do compile { target { powerpc*-*-* && { ! vmx_hw } } } } */
+/* { dg-require-effective-target powerpc_altivec_ok } */
+/* { dg-options "-maltivec" } */
+
+extern void exit (int);
+extern void abort (void);
+
+typedef int int4 __attribute__ ((vector_size (16)));
+typedef float float4 __attribute__ ((vector_size (16)));
+
+int4 a1 = (int4) { 100, 200, 300, 400 };
+int4 a2 = (int4) { 500, 600, 700, 800 };
+
+float4 f1 = (float4) { 1.0, 2.0, 3.0, 4.0 };
+float4 f2 = (float4) { 5.0, 6.0, 7.0, 8.0 };
+
+int i3[4] __attribute__((aligned(16)));
+int j3[4] __attribute__((aligned(16)));
+float h3[4] __attribute__((aligned(16)));
+float g3[4] __attribute__((aligned(16)));
+
+#define vec_store(dst, src) \
+ __builtin_vec_st (src, 0, (__typeof__ (src) *) dst)
+
+#define vec_add_int4(x, y) \
+ __builtin_altivec_vaddsws (x, y)
+
+#define vec_add_float4(x, y) \
+ __builtin_altivec_vaddfp (x, y)
+
+#define my_abs(x) (x > 0.0F ? x : -x)
+
+void
+compare_int4 (int *a, int *b)
+{
+ int i;
+
+ for (i = 0; i < 4; ++i)
+ if (a[i] != b[i])
+ abort ();
+}
+
+void
+compare_float4 (float *a, float *b)
+{
+ int i;
+
+ for (i = 0; i < 4; ++i)
+ if (my_abs(a[i] - b[i]) >= 1.0e-6)
+ abort ();
+}
+
+void
+main1 ()
+{
+ int loc1 = 600, loc2 = 800;
+ int4 a3 = (int4) { loc1, loc2, 1000, 1200 };
+ int4 itmp;
+ double locf = 12.0;
+ float4 f3 = (float4) { 6.0, 8.0, 10.0, 12.0 };
+ float4 ftmp;
+
+ vec_store (i3, a3);
+ itmp = vec_add_int4 (a1, a2);
+ vec_store (j3, itmp);
+ compare_int4 (i3, j3);
+
+ vec_store (g3, f3);
+ ftmp = vec_add_float4 (f1, f2);
+ vec_store (h3, ftmp);
+ compare_float4 (g3, h3);
+}
+
+int
+main ()
+{
+ main1 ();
+ exit (0);
+}